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path: root/servers/rendering/renderer_rd/storage_rd/texture_storage.h
AgeCommit message (Expand)Author
2023-03-13Use MSAA 2D texture in multipass tonemapperBastiaan Olij
2023-02-22Fix issue with default textures requiring arrays when using multiviewBastiaan Olij
2023-02-06Implement cull_mask for decals and lights in mobile and compatibility backendsclayjohn
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...Marius Hanl
2023-01-20Sort decals and lights based on camera originclayjohn
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-16Implement render_target_was_used API so that Viewports can properly check if ...clayjohn
2022-11-11Merge pull request #68186 from pkdawson/expose-texture-rdRémi Verschelde
2022-11-03Collapse three seperate texture storage methods into render_target_set_overri...David Snopek
2022-11-03Expose texture_get_rd_texturePatrick Dawson
2022-10-05Adding getters to RenderTarget and implementing override functionality for XRBastiaan Olij
2022-10-04Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...Bastiaan Olij
2022-09-01Extracting render buffers and changing it to a more generic solutionBastiaan Olij
2022-08-13Implement MSAA for 2D [Vulkan only]Hendrik Brucker
2022-08-01Add `hint_transparent` to use a transparent black placeholder textureHugo Locurcio
2022-08-01Changed storage structs to privateBastiaan Olij
2022-07-27Tweak Decal distance fade defaults and add property hintsHugo Locurcio
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-18Merge pull request #62834 from RandomShaper/fix_vk_sky_errorRémi Verschelde
2022-07-17Adding Variable Rate Shading support to GodotBastiaan Olij
2022-07-08Bind correct default resource type in GIPedro J. Estébanez
2022-06-28Split dependency logicBastiaan Olij
2022-05-24Add clipping, backbuffer, and CanvasGroups to 2D GLES3 rendererclayjohn
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-17Merge canvas and decal into TextureStorage and add render targetBastiaan Olij
2022-04-11Fix Vulkan validation errors on default depth texturesjfons
2022-03-16Split dummy renderer classes into separate filesBastiaan Olij