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path: root/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
AgeCommit message (Expand)Author
2023-04-24Properly calculate lifetime_split for particlesclayjohn
2023-02-21Forbid passing multiview sampler to the custom function in shadersYuri Rubinsky
2023-01-23Ensure that Particles have fully initialized before doing view axis pass in R...clayjohn
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-16Fix GPUParticles2D not recomputing transforms each frameConrad H. Appel, IV
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-21Ensure that particles are processed at least once before being usedclayjohn
2022-12-17Merge pull request #70132 from clayjohn/RT-updateRémi Verschelde
2022-12-16Transform sdf xfrom by particle emission transform when particles are in glob...clayjohn
2022-12-16Implement render_target_was_used API so that Viewports can properly check if ...clayjohn
2022-12-15Refactor `ShaderData` & fix the sorting of shader uniformsYuri Rubinsky
2022-11-14Add GPUParticles to the OpenGL3 renderer.clayjohn
2022-11-07Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`Hugo Locurcio
2022-10-25Correctly set number of particle dispatches when setting view axisclayjohn
2022-10-10SCons: Re-enable treating `#warning` as error with `werror`Rémi Verschelde
2022-10-05Merge pull request #66683 from clayjohn/SRGB-canvasitemRémi Verschelde
2022-10-04Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...Bastiaan Olij
2022-09-30Default CanvasItem materials to not convert uniform colors to linear space.clayjohn
2022-09-29Fix typo - "collison" -> "collision"danboo
2022-09-28Fix MSVC warning C4702: unreachable codeRémi Verschelde
2022-09-01Rename `uniform` to `parameter` across the engineYuri Rubinsky
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-08-01Changed storage structs to privateBastiaan Olij
2022-07-28Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio
2022-07-26Implement shader uniform groups/subgroupsYuri Rubinsky
2022-07-22Clean up Shader Preprocessorreduz
2022-06-28Split dependency logicBastiaan Olij
2022-05-24Fix particle system from going inactive earlyGanidhuAbey
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-17Moved particles into ParticlesStorageBastiaan Olij