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path: root/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
AgeCommit message (Expand)Author
2023-03-14Fix AABB calculation for meshes using Skeleton2DSlugFiller
2023-02-03Fix MultiMesh visible_instance_count being ignored after the first frameRicardo Buring
2023-02-02Notify dependencies when setting custom mesh AABBRicardo Buring
2023-01-31Check if Skeleton exists before reading when calculating blend shapesclayjohn
2023-01-27Automatically transform Skeleton2D calculations so pivots are not neededclayjohn
2023-01-26Fix range loop iteration regressionsbitsawer
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-17Merge pull request #70091 from clayjohn/bone-aabbsRémi Verschelde
2022-12-14Remove mesh bone_aabbs as they are not used anywhere and calculating them is ...clayjohn
2022-12-14Cache mesh AABB when modified by skeleton and update instance AABB whenclayjohn
2022-12-04fix aabb errors on meshes with bones on multiple surfacesNathan Franke
2022-11-22Expose `BarrierMask` as flags enum in `RenderingDevice`Yuri Rubinsky
2022-11-18Fix drawing of 2D skeletons in the RD renderer.clayjohn
2022-10-04Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...Bastiaan Olij
2022-09-30Add various null checks in RenderingServerHaoyu Qiu
2022-09-14Merge pull request #65418 from JFonS/taa_multimeshClay John
2022-09-12Add motion vectors support for MultiMeshInstancejfons
2022-09-04Replace AABB has_no_volume with has_volumeAaron Franke
2022-08-22Merge pull request #60309 from The-O-King/octRémi Verschelde
2022-08-19Remove requirement to have vertex positions when creating a mesh. Meshes can ...clayjohn
2022-08-18Use a const ref for the bone AABB in rendering codeAaron Franke
2022-08-14Don't try to merge unused bone AABBs in the rendering serverAaron Franke
2022-08-13Octahedral Normal/Tangent CompressionOmar El Sheikh
2022-08-01Changed storage structs to privateBastiaan Olij
2022-07-06Prevent possible crash when mesh is freedYuri Rubinsky
2022-06-28Split dependency logicBastiaan Olij
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-29Rename Basis "elements" to "rows"Aaron Franke
2022-04-29Rename Transform2D "elements" to "columns"Aaron Franke
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-02Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij