Age | Commit message (Expand) | Author |
---|---|---|
2023-01-07 | Move luminance effect into its own class and use new buffers system | Bastiaan Olij |
2021-07-25 | Use fragment shader instead of compute shader for effects for mobile renderer | Bastiaan Olij |
index : godot-fmod | ||
Godot with FMOD integration | RayHammer |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author |
---|---|---|
2023-01-07 | Move luminance effect into its own class and use new buffers system | Bastiaan Olij |
2021-07-25 | Use fragment shader instead of compute shader for effects for mobile renderer | Bastiaan Olij |