summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_rd/shaders/forward_mobile
AgeCommit message (Expand)Author
2023-04-24Use MODELVIEW_MATRIX for vertex transform when double precision is enabledJoão Pedro Braz
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-26Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depthRémi Verschelde
2023-01-25Make screen texture and depth texture work in MultiviewBastiaan Olij
2023-01-22Fix DirectionalLight3D shadow opacity on Forward Mobile rendering backendHugo Locurcio
2023-01-04Use proper indices for lights, decals, and reflection probes in mobile scene ...clayjohn
2022-12-03Merge pull request #69522 from clayjohn/IBL-black-metalRémi Verschelde
2022-12-02Allow black metallic materials to reflect IBLclayjohn
2022-12-02Properly remap roughness when reading from radiance mapclayjohn
2022-11-20Merge pull request #68830 from Ayush-singla27/issuebranchRémi Verschelde
2022-11-19fixed incorrect mesh normals in shadersAyush Singla
2022-11-14Fix alpha hash by correcting typos and doing calculations in object spaceclayjohn
2022-10-27Merge pull request #66107 from devloglogan/ambient-light-disabled-fixClay John
2022-10-02Update Instance flags in shaders to match instance flags in engineclayjohn
2022-09-30Fix typos with codespellRémi Verschelde
2022-09-30Merge pull request #66178 from clayjohn/double-precision-renderingRémi Verschelde
2022-09-26Make dependencies with shader includes in subfoldersBastiaan Olij
2022-09-20Emulate double precision for regular rendering operation.clayjohn
2022-09-19enabled ambient_light_disabled render mode flagLogan Lang
2022-09-15Extract shared scene data into a separate classBastiaan Olij