Age | Commit message (Expand) | Author |
---|---|---|
2022-01-11 | New OpenGL batching canvas renderer | clayjohn |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-10-04 | Added support for uniform arrays in shaders | Yuri Roubinsky |
2021-08-23 | Scale color output in the mobile renderer to provide HDR support | Bastiaan Olij |
2021-04-14 | Refactor GLSL shader compilation | reduz |
2021-02-11 | Allow passing varying from fragment to light shader function | Yuri Roubinsky |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | RenderingServer reorganization | reduz |