Age | Commit message (Expand) | Author |
---|---|---|
2020-12-04 | RenderingServer reorganization | reduz |
2020-11-26 | Implement signed distance fields for 2D shaders | reduz |
2020-10-18 | Revert "Replace SAO implementation with MSSAO" | Juan Linietsky |
2020-10-18 | Replace SAO implementation with MSSAO | clayjohn |
2020-09-02 | Re-Implement GPU particles on master. | Juan Linietsky |
2020-08-13 | Added volumetric fog effect. | Juan Linietsky |
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky |
2020-04-11 | Moved most of the effect code to compute. | Juan Linietsky |
2020-04-04 | Re-implement subsurface scattering. | Juan Linietsky |
2020-04-02 | Re-Added screen space reflection. | Juan Linietsky |
2020-03-30 | SCons: Format buildsystem files with psf/black | RĂ©mi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |