Age | Commit message (Expand) | Author |
---|---|---|
2023-03-27 | C#: Encode GodotProjectDir as Base64 to prevent issues with special characters | Raul Santos |
2022-12-28 | C#: Avoid generic types in the script path attribute generator | Raul Santos |
2022-11-26 | C#: Add `global::` namespace to generated source | Raul Santos |
2022-10-22 | Use `.generated` suffix for generated C# code | Raul Santos |
2022-08-22 | C#: Add source generator for properties and exports default values | Ignacio Roldán Etcheverry |
2022-08-22 | C#/netcore: Add base desktop game export implementation | Ignacio Roldán Etcheverry |
2022-08-22 | C#: Add initial implementation of source generator for script members | Ignacio Roldán Etcheverry |
2021-12-05 | Fix Godot.SourceGenerators for generic classes | Raul Santos |
2021-03-13 | C#: Fix ScriptPathAttribute generator with none or nested namespaces | Ignacio Etcheverry |
2021-03-06 | Add C# source generator for a new ScriptPath attribute | Ignacio Etcheverry |