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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-04
Bump version to 4.0.3-rc
Rémi Verschelde
2023-03-30
Bump version to 4.0.2-rc
Rémi Verschelde
2023-03-27
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
Raul Santos
2023-03-13
C#: Ignore explicit interface implementations
Raul Santos
2023-03-01
Bump version to 4.0.1-rc
Rémi Verschelde
2023-02-01
Update modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsI...
Treer
2023-01-31
Qualify Console's namespace to avoid mixup with plugin's objects
Treer
2023-01-27
C#: Rename `Object` to `GodotObject`
Raul Santos
2023-01-27
C#: Renames to follow .NET naming conventions
Raul Santos
2023-01-27
C#: Add global namespace to grouping property info
Raul Santos
2023-01-27
Merge pull request #71356 from raulsntos/dotnet/get
Rémi Verschelde
2023-01-26
Merge pull request #72057 from raulsntos/dotnet/fix-must-be-variant
Rémi Verschelde
2023-01-25
C#: Skip documentation syntax in MustBeVariant analyzer
Raul Santos
2023-01-24
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
Aaron Franke
2023-01-24
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
Aaron Franke
2023-01-13
C#: Lookup signals and methods in Get method
Raul Santos
2023-01-09
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2022-12-28
C#: Avoid generic types in the script path attribute generator
Raul Santos
2022-12-23
Merge pull request #70486 from raulsntos/dotnet/convert-to
Ignacio Roldán Etcheverry
2022-12-23
C#: Rename `ConvertToX` methods
Raul Santos
2022-12-23
C#: Disallow init-only properties
Raul Santos
2022-12-16
Fix out of sync PropertyUsageFlags for cs
Silc Renew
2022-12-12
C#: Rename SignalInfo to Signal and make awaitable
Raul Santos
2022-12-11
C#: Fix exported properties of GodotObject[] type
Ignacio Roldán Etcheverry
2022-12-02
C#: Cleanup Variant marshaling code in source/bindings generators
Ignacio Roldán Etcheverry
2022-12-02
C#: Replace most conversions between Variant and System.Object
Ignacio Roldán Etcheverry
2022-11-29
Remove unnecessary namespaces in generated PropertyDefVal files.
R. Alex Hofer
2022-11-28
Merge pull request #65907 from magian1127/4.0FixPropertiesGenerator
Ignacio Roldán Etcheverry
2022-11-27
C#: Fix Generated ScriptProperty Error.
Magian
2022-11-26
C#: Add `global::` namespace to generated source
Raul Santos
2022-11-23
Merge pull request #68580 from rhofour/fix-source-generation
Rémi Verschelde
2022-11-22
Fully qualify C# default values in exported fields.
R. Alex Hofer
2022-11-19
Merge pull request #68866 from raulsntos/dotnet/godot-enums
Rémi Verschelde
2022-11-19
C#: Synchronize Godot enums with core
Raul Santos
2022-11-14
Add `readonly` to C# methods and types that don't mutate
Raul Santos
2022-10-30
C#: Remove need for reflection to invoking callable delegates
Ignacio Roldán Etcheverry
2022-10-22
Use `.generated` suffix for generated C# code
Raul Santos
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-22
Merge pull request #66253 from raulsntos/dotnet/assembly-may-be-null
Ignacio Roldán Etcheverry
2022-09-22
C#: Suppress EventHandler suffix diagnostic for signals
Raul Santos
2022-09-22
C#: Guard against null assemblies
Raul Santos
2022-09-19
Merge pull request #65879 from magian1127/4.0GenSDoc
Rémi Verschelde
2022-09-18
C#: inheritdoc the "///" comment from EventHandler to the generated event
Magian
2022-09-17
don't marshal multidimensional arrays
antonWetzel
2022-09-06
Merge pull request #65433 from neikeq/fix-mustbevariant-omittedtypearg
Rémi Verschelde
2022-09-06
C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument
Ignacio Roldán Etcheverry
2022-09-06
C# Modify the MemberName generated for the user script
Magian
2022-08-29
C#: Fix exported game crash because of uninitialized callbacks
Ignacio Roldán Etcheverry
2022-08-29
Merge pull request #64900 from raulsntos/dotnet/fix-exceptions
Ignacio Roldán Etcheverry
2022-08-28
C#: Ignore property indexers and report if exported
Raul Santos
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