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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-04
Bump version to 4.0.3-rc
Rémi Verschelde
2023-03-30
Bump version to 4.0.2-rc
Rémi Verschelde
2023-03-27
C#: Do not print errors about missing references to intentionally ignored mem...
RedworkDE
2023-03-27
C#: Fix building projects for MSBuild before 17.3
RedworkDE
2023-03-27
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
Raul Santos
2023-03-13
C#: Get singleton instances using the Core name
RedworkDE
2023-03-13
C#: Ignore explicit interface implementations
Raul Santos
2023-03-13
C#: Always show "Create C# solution" option
Raul Santos
2023-03-01
Bump version to 4.0.1-rc
Rémi Verschelde
2023-02-24
C#: Check if a class is a singleton using the Core name
Raul Santos
2023-02-19
C#: Fix line position when opening file in VSCode
RedworkDE
2023-02-17
Merge pull request #73458 from paulloz/csharp/actually-clean-solution
Rémi Verschelde
2023-02-16
Clicking "Clean solution" should clean, not build
Paul Joannon
2023-02-15
C#: Open the solution directory when using VSCode
Raul Santos
2023-02-10
Build C# csproj instead of the solution
Raul Santos
2023-02-08
Merge pull request #72849 from RedworkDE/net-export-settings
Rémi Verschelde
2023-02-07
C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settings
RedworkDE
2023-02-07
Try and match MSBuild and Godot UI languages
Paul Joannon
2023-02-07
Add new settings about MSBuild
Paul Joannon
2023-02-07
Add button to open the msbuild logs folder
Paul Joannon
2023-02-07
Rename existing editor settings `mono` -> `dotnet`
Paul Joannon
2023-02-02
Merge pull request #72553 from RedworkDE/net-output-directory
Rémi Verschelde
2023-02-01
C#: Preserve directories in output during export
RedworkDE
2023-02-01
Update modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsI...
Treer
2023-01-31
Qualify Console's namespace to avoid mixup with plugin's objects
Treer
2023-01-27
Merge pull request #72111 from raulsntos/method-info-metadata
Rémi Verschelde
2023-01-27
C#: Rename `Object` to `GodotObject`
Raul Santos
2023-01-27
C#: Renames to follow .NET naming conventions
Raul Santos
2023-01-27
C#: Add global namespace to grouping property info
Raul Santos
2023-01-27
Merge pull request #71356 from raulsntos/dotnet/get
Rémi Verschelde
2023-01-26
Merge pull request #71535 from raulsntos/dotnet/pointers-are-yabai
Rémi Verschelde
2023-01-26
Merge pull request #72057 from raulsntos/dotnet/fix-must-be-variant
Rémi Verschelde
2023-01-26
Merge pull request #65529 from magian1127/4.0FixDocTag
Rémi Verschelde
2023-01-26
Add `GodotTypeInfo::Metadata` to `MethodInfo`
Raul Santos
2023-01-25
C#: Skip documentation syntax in MustBeVariant analyzer
Raul Santos
2023-01-24
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
Aaron Franke
2023-01-24
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
Aaron Franke
2023-01-24
C# Improve the "Tag" conversion of documents
Magian
2023-01-18
C#: Move `GLOBAL_DEF`s to CSharpLanguage ctor
Raul Santos
2023-01-18
C#: Implement `ExportPlugin::_get_name`
Raul Santos
2023-01-17
C#: Skip methods with pointer parameters
Raul Santos
2023-01-16
C#: Make property accessors internal
Raul Santos
2023-01-13
C#: Lookup signals and methods in Get method
Raul Santos
2023-01-09
Merge pull request #71114 from reduz/cleanup-property-hints
Rémi Verschelde
2023-01-09
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-09
C#: Add `[Flags]` attribute to core bitfield enums
Raul Santos
2023-01-08
Use BitField<> hint for ArrayFormat
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-28
C#: Avoid generic types in the script path attribute generator
Raul Santos
2022-12-23
Merge pull request #70486 from raulsntos/dotnet/convert-to
Ignacio Roldán Etcheverry
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