summaryrefslogtreecommitdiff
path: root/modules/mono/editor
AgeCommit message (Expand)Author
2023-04-04Bump version to 4.0.3-rcRémi Verschelde
2023-03-30Bump version to 4.0.2-rcRémi Verschelde
2023-03-27C#: Do not print errors about missing references to intentionally ignored mem...RedworkDE
2023-03-27C#: Fix building projects for MSBuild before 17.3RedworkDE
2023-03-27C#: Encode GodotProjectDir as Base64 to prevent issues with special charactersRaul Santos
2023-03-13C#: Get singleton instances using the Core nameRedworkDE
2023-03-13C#: Ignore explicit interface implementationsRaul Santos
2023-03-13C#: Always show "Create C# solution" optionRaul Santos
2023-03-01Bump version to 4.0.1-rcRémi Verschelde
2023-02-24C#: Check if a class is a singleton using the Core nameRaul Santos
2023-02-19C#: Fix line position when opening file in VSCodeRedworkDE
2023-02-17Merge pull request #73458 from paulloz/csharp/actually-clean-solutionRémi Verschelde
2023-02-16Clicking "Clean solution" should clean, not buildPaul Joannon
2023-02-15C#: Open the solution directory when using VSCodeRaul Santos
2023-02-10Build C# csproj instead of the solutionRaul Santos
2023-02-08Merge pull request #72849 from RedworkDE/net-export-settingsRémi Verschelde
2023-02-07C#: Rename export settings `mono` -> `dotnet` and remove unused AOT settingsRedworkDE
2023-02-07Try and match MSBuild and Godot UI languagesPaul Joannon
2023-02-07Add new settings about MSBuildPaul Joannon
2023-02-07Add button to open the msbuild logs folderPaul Joannon
2023-02-07Rename existing editor settings `mono` -> `dotnet`Paul Joannon
2023-02-02Merge pull request #72553 from RedworkDE/net-output-directoryRémi Verschelde
2023-02-01C#: Preserve directories in output during exportRedworkDE
2023-02-01Update modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsI...Treer
2023-01-31Qualify Console's namespace to avoid mixup with plugin's objectsTreer
2023-01-27Merge pull request #72111 from raulsntos/method-info-metadataRémi Verschelde
2023-01-27C#: Rename `Object` to `GodotObject`Raul Santos
2023-01-27C#: Renames to follow .NET naming conventionsRaul Santos
2023-01-27C#: Add global namespace to grouping property infoRaul Santos
2023-01-27Merge pull request #71356 from raulsntos/dotnet/getRémi Verschelde
2023-01-26Merge pull request #71535 from raulsntos/dotnet/pointers-are-yabaiRémi Verschelde
2023-01-26Merge pull request #72057 from raulsntos/dotnet/fix-must-be-variantRémi Verschelde
2023-01-26Merge pull request #65529 from magian1127/4.0FixDocTagRémi Verschelde
2023-01-26Add `GodotTypeInfo::Metadata` to `MethodInfo`Raul Santos
2023-01-25C#: Skip documentation syntax in MustBeVariant analyzerRaul Santos
2023-01-24Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for scriptAaron Franke
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24C# Improve the "Tag" conversion of documentsMagian
2023-01-18C#: Move `GLOBAL_DEF`s to CSharpLanguage ctorRaul Santos
2023-01-18C#: Implement `ExportPlugin::_get_name`Raul Santos
2023-01-17C#: Skip methods with pointer parametersRaul Santos
2023-01-16C#: Make property accessors internalRaul Santos
2023-01-13C#: Lookup signals and methods in Get methodRaul Santos
2023-01-09Merge pull request #71114 from reduz/cleanup-property-hintsRémi Verschelde
2023-01-09Removed unused property hints and `Object::get_translatable_strings()`Juan Linietsky
2023-01-09C#: Add `[Flags]` attribute to core bitfield enumsRaul Santos
2023-01-08Use BitField<> hint for ArrayFormatJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-28C#: Avoid generic types in the script path attribute generatorRaul Santos
2022-12-23Merge pull request #70486 from raulsntos/dotnet/convert-toIgnacio Roldán Etcheverry