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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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servers
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physics_3d
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joints
/
slider_joint_3d_sw.cpp
Age
Commit message (
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Author
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-09-15
Initialize variables in servers/physics
qarmin
2021-09-13
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-07-25
Fix various typos with codespell
luz paz
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-04-26
Godot Physics collisions and solver processed on threads
PouleyKetchoupp
2021-04-15
Fix errors related to joints setup with two non-dynamic bodies
PouleyKetchoupp
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-06-02
Refactor physics force and impulse code
Aaron Franke
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-03-28
More server renames for consistency after #37361
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky