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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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physics_2d
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godot_body_pair_2d.cpp
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Author
2023-01-10
Add get_contact_impulse method to PhysicsDirectBodyState2D
Ricardo Buring
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-16
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-13
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...
Geekotron
2022-10-01
Remove usage of unitialized variables
Rafał Mikrut
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
PouleyKetchoupp
2021-12-03
Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
Improve RigidDynamicBody contacts in 2D and 3D
PouleyKetchoupp
2021-11-25
Fix RigidDynamicBody gaining momentum with bounce
PouleyKetchoupp
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp