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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_stream_generator.cpp
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-07-23
Implement BPM support
reduz
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-07
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-11
Add missing license headers
Rémi Verschelde
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky