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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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audio_effect_record.h
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Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-07-28
Merge pull request #60957 from DeeJayLSP/sample_pcm
Rémi Verschelde
2022-07-28
Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-06-17
Cleanup AudioEffectRecord thread_active variable
Marcel Admiraal
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-12
Fix AudioEffectRecord not working without thread support
Marcelo Fernandez
2018-10-02
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-09-27
Fix warnings on non-static data member initializers (C++11 feature)
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-27
Fix of AudioRecordingEffect property
Gustav Lund
2018-07-26
Audio Recording module
Gustav Lund