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path: root/scene/resources/shape_3d.cpp
AgeCommit message (Expand)Author
2023-03-27Open up bounds of `Shape3D.margin` to support other physics enginesMikael Hermansson
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-11-18Fix cyclic references in GDScript 2.0Adam Scott
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-07Add physics solver settings to project settingsPouleyKetchoupp
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-29Expose get_debug_mesh in Shape3D to scripting APIPouleyKetchoupp
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky