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path: root/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
AgeCommit message (Expand)Author
2022-08-26Fix various C# exceptionsRaul Santos
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2020-10-23C#: Make editor create NuGet fallback folder for Godot packagesIgnacio Etcheverry
2020-08-21C#: Save newly created csproj files without BOMIgnacio Etcheverry
2020-07-25C#: Switch games to MSBuild Sdks and .NET StandardIgnacio Etcheverry
2020-06-15C#: Add VisualStudio supportIgnacio Etcheverry
2020-05-11C#: Support for building with the dotnet CLIIgnacio Etcheverry
2020-03-14C#: Replace uses of old Configuration and update old csprojsIgnacio Etcheverry
2020-01-23Mono/C#: Default to net47 for new projectsIgnacio Etcheverry
2019-12-31Merge pull request #34699 from van800/godot-guidIgnacio Roldán Etcheverry
2019-12-30add custom property to csproj, which identifies that project is generated by ...Ivan Shakhov
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
2019-12-11Mono formattingAaron Franke
2019-07-10Mono: Fix Api HintPath and update old game projectsIgnacio Etcheverry
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry