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path: root/modules/mono/editor/GodotTools/GodotTools.Core
AgeCommit message (Expand)Author
2022-08-27Fix C# style with `dotnet format`Raul Santos
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2021-09-02Some more C# formattingAaron Franke
2020-09-13C#: Fix csproj not synced on file move/removal from FS dockIgnacio Etcheverry
2020-09-06Handle csproj "Remove" globsAlex de la Mare
2020-09-04Fix parsing of C# files with spaces in the pathIgnacio Etcheverry
2020-08-21Mono/C#: Fix editor using wrong project assembly path in rare casesIgnacio Etcheverry
2020-07-25C#: Switch games to MSBuild Sdks and .NET StandardIgnacio Etcheverry
2020-06-23C#: Fix completion request with case insensitive resource pathIgnacio Etcheverry
2020-05-09C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.BuildIgnacio Etcheverry
2020-04-22C#: Save copy of sln and csproj before applying fixesIgnacio Etcheverry
2020-03-18Sync csproj when files are changed from the Godot FileSystem dockIgnacio Etcheverry
2020-01-23Mono/C#: Default to net47 for new projectsIgnacio Etcheverry
2019-12-11Mono formattingAaron Franke
2019-08-25Set C# 7 as LangVersion for GodotTools and Godot API projectsIgnacio Etcheverry
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry