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authorRémi Verschelde <rverschelde@gmail.com>2020-03-27 22:14:50 +0100
committerGitHub <noreply@github.com>2020-03-27 22:14:50 +0100
commitfcfffd729789cd80aa77056ca089697b52297d04 (patch)
treefc1bb58e900436c48c03c52106eb57250442ae35 /scene/gui/texture_progress.cpp
parent307b1b3a5835ecdb477859785c673a07e248f904 (diff)
parenta6f3bc7c696af03e3875f78e098d2476e409d15e (diff)
Merge pull request #37361 from reduz/server-renames
Renaming of servers for coherency.
Diffstat (limited to 'scene/gui/texture_progress.cpp')
-rw-r--r--scene/gui/texture_progress.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index abf6b2ed49..0dd43e4a35 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -300,7 +300,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture2D> &p_texture,
p_texture->get_rect_region(dst_rect, src_rect, dst_rect, src_rect);
RID ci = get_canvas_item();
- VS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright, VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, true, p_modulate);
+ RS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright, RS::NINE_PATCH_STRETCH, RS::NINE_PATCH_STRETCH, true, p_modulate);
}
void TextureProgress::_notification(int p_what) {