Age | Commit message (Expand) | Author |
2020-12-14 | Rename the TextureProgress node to TextureProgressBar | Hugo Locurcio |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-30 | Make TextureProgress's nine_patch_stretch property to enable stretching for r... | Relintai |
2019-02-19 | Truncate first segment in TextureProgress 9slices | Vixelz |
2019-02-16 | Fixed radial progress with center offset by taking distance to edge into acco... | PouleyKetchoupp |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-10-04 | Fix more "may be used initialized" warnings from GCC 7 | Rémi Verschelde |
2018-10-04 | fix enum cast warnings on clang | karroffel |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-12 | Merge pull request #21654 from Calinou/textureprogress-transparent-tint | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-01 | Allow transparent colors in TextureProgress tint properties | Hugo Locurcio |
2018-08-18 | Fix AtlasTexture with NinePatchRect and TextureProgress | pesets |
2018-05-12 | Add support for bilinear bars in TextureProgress | Hugo Locurcio |
2018-04-01 | add tint for under, progress and over and tint group | bosak |
2018-03-21 | add tint property to TextureProgress changes progress color | bosak |
2018-03-10 | Implement line clipping for `TextureProgress` to avoid bad rendering due to i... | robfram |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-22 | Add stretching to `TextureProgress` | Evgeny Zuev |
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-13 | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-07 | Explicitly initialize TextureProgress's initial angle value. | MarianoGNU |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-10-19 | Clamp filling angle instead of normalize | MarianoGNU |
2015-10-19 | add missing default value | MarianoGNU |
2015-10-18 | Add fill_degrees to limitate radial filling | MarianoGNU |
2015-10-17 | Add fill modes. Clockwise, Counter-CW and center-offset | MarianoGNU |