From a6f3bc7c696af03e3875f78e098d2476e409d15e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 27 Mar 2020 15:21:27 -0300 Subject: Renaming of servers for coherency. VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files. --- scene/gui/texture_progress.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/gui/texture_progress.cpp') diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index abf6b2ed49..0dd43e4a35 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -300,7 +300,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref &p_texture, p_texture->get_rect_region(dst_rect, src_rect, dst_rect, src_rect); RID ci = get_canvas_item(); - VS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright, VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, true, p_modulate); + RS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright, RS::NINE_PATCH_STRETCH, RS::NINE_PATCH_STRETCH, true, p_modulate); } void TextureProgress::_notification(int p_what) { -- cgit v1.2.3