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path: root/drivers/gles2/shaders/SCsub
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Import('env')

if env['BUILDERS'].has_key('GLSL120GLES'):
	env.GLSL120GLES('material.glsl');
	env.GLSL120GLES('canvas.glsl');
	env.GLSL120GLES('canvas_shadow.glsl');
	env.GLSL120GLES('blur.glsl');
	env.GLSL120GLES('copy.glsl');