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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gles2
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SCsub
Age
Commit message (
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Author
2020-08-13
Remove obsolete GLES2 backend code
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2019-09-30
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2018-12-20
Support lights and shadows in GLES2, fixes #21853
Juan Linietsky
2018-10-02
Moving lens distortion shader into drivers and adding GLES2 support
Bastiaan Olij
2018-07-27
add initial GLES2 3D renderer
karroffel
2018-03-01
add GLES 2 renderer for 2D
karroffel
2017-08-27
Dead code tells no tales
Rémi Verschelde
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-03-02
support for 2D shadow casters
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky