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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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editor
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array_property_edit.cpp
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Author
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-11
Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-26
Allow typing hints for Array class (in GDScript and Inspector/ArrayPropertyEdit)
Bojidar Marinov
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2015-12-31
make json sub-dictionaries shared, fixes #2381
Juan Linietsky
2015-12-31
When inserting new values in array property editor, keep type of last item, c...
Juan Linietsky
2015-12-13
Fix array editor NodePath being relative to editor
Franklin Sobrinho
2015-08-25
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
Ability to edit all kinds of arrays from the property editor.
Juan Linietsky