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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-11-01
Merge pull request #68082 from Klowner/softbody3d-reoptmizelinkorder-crash-fix
Rémi Verschelde
2022-11-01
Warn if available disk space is low when Movie Maker mode is enabled
Hugo Locurcio
2022-10-31
Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimiz...
Mark Riedesel
2022-10-31
[DisplayServer] Hide internal window creation/deletion methods and expose som...
bruvzg
2022-10-31
Viewport canvas cull mask feature
BimDav
2022-10-31
Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
Raul Santos
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Make code generation for shader boolean uniform instances easier
Yuri Rubinsky
2022-10-31
Merge pull request #67519 from BastiaanOlij/change_xr_pre_draw_viewport
Rémi Verschelde
2022-10-31
Merge pull request #67907 from clayjohn/RD-model-matrix
Rémi Verschelde
2022-10-31
Merge pull request #67915 from RevoluPowered/fix-intel-macbook-crash-subgroups
Rémi Verschelde
2022-10-28
Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances
Yuri Rubinsky
2022-10-28
Merge pull request #67790 from kdada/fix-flash-window
Clay John
2022-10-28
Add 2D shadows and canvas SDF to OpenGL3 renderer
clayjohn
2022-10-28
Merge pull request #67498 from Chaosus/fix_shader_crash
Yuri Rubinsky
2022-10-27
Fix ss_effects_flags uniform in clustered forward renderer
clayjohn
2022-10-27
Merge pull request #64382 from peastman/support
Clay John
2022-10-27
Merge pull request #66107 from devloglogan/ambient-light-disabled-fix
Clay John
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-27
Merge pull request #67043 from clayjohn/clip_children
Clay John
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-27
Improved consistency between vector field texture and world space
Andreas Raddau
2022-10-26
Ensure vulkan subgroups are disabled for MoltenVK
Gordon MacPherson
2022-10-26
Fix EXE_BAD_ACCESS caused by optional argument
Gordon MacPherson
2022-10-26
Correctly rename to read_model_matrix when using shader builtins that rely on...
clayjohn
2022-10-25
Correctly set number of particle dispatches when setting view axis
clayjohn
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-23
Merge pull request #67566 from Sauermann/fix-code-simplifications
Clay John
2022-10-22
Fix cluster_render.glsl failing on some Macs
Anders Stenberg
2022-10-21
Fix draw_primitive ignoring texture argument
MrBlockers
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-19
Fix RigidBody3D inertia calculation
Cykyrios
2022-10-18
Optimized support function for large meshes
Peter Eastman
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Code simplifications
Markus Sauermann
2022-10-17
Changing timing of call to xr_interface->pre_draw_viewport
Bastiaan Olij
2022-10-16
Fix editor crash when assigning some uniform hints to the textures
Yuri Rubinsky
2022-10-14
Implement multiple clip_children modes for CanvasItems
clayjohn
2022-10-14
Make some Image methods static
kobewi
2022-10-13
Improve behaviour of clip_children by clipping
clayjohn
2022-10-13
Optimize Convex Collision
Juan Linietsky
2022-10-13
Merge pull request #67335 from clayjohn/GLES3-2d-lights
Rémi Verschelde
2022-10-13
Merge pull request #67320 from Calinou/fix-volumetric-fog-low-density
Rémi Verschelde
2022-10-13
Merge pull request #67307 from TechnoPorg/lod-radial-distance
Rémi Verschelde
2022-10-12
Add 2D lights to OpenGL3 canvas renderer
clayjohn
2022-10-13
Fix volumetric fog not rendering at densities lower than or equal to 0.001
Hugo Locurcio
2022-10-12
Use radial distance for making LOD decisions.
TechnoPorg
2022-10-11
Merge pull request #67110 from Chaosus/fix_incorrect_vec3_ubo_fill
Clay John
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