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AgeCommit message (Expand)Author
2019-10-25Merge pull request #32845 from madmiraal/rigidbody-mode-changeRémi Verschelde
2019-10-24Fix leak in Physics2DServerSWRafał Mikrut
2019-10-15Activate Body(2D)SW when switching to rigid or character mode.Marcel Admiraal
2019-10-13Merge pull request #32799 from clayjohn/free_poolsRémi Verschelde
2019-10-13Properly free sky and lightmap caches in multithreaded serverclayjohn
2019-10-12Merge pull request #32767 from madmiraal/body2d-can_sleep-defaultRémi Verschelde
2019-10-12Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.Marcel Admiraal
2019-10-11Fix to make sure the capture buffers are deallocated at shutdown. Silences wa...Saracen
2019-10-08Fix invalid autocompletion pasting of shader param nameYuri Roubinsky
2019-10-08Merge pull request #32571 from DavidSichma/rect_flipRémi Verschelde
2019-10-06Prevent shader crash if name of variable overrides function nameYuri Roubinsky
2019-10-06Prevent shader crash if function call been used on constantYuri Roubinsky
2019-10-06Fix few redefinition name errors for variable/param/function in shadersYuri Roubinsky
2019-10-05Correctly flip texture src regionDavid Sichma
2019-10-02Removed unnecessary shader error log messagesYuri Roubinsky
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-24doc: Sync classref with current sourceRémi Verschelde
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-22Changed some code found by Clang Tidy and Coverityqarmin
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
2019-09-19Fix misc. source comment typosluz.paz
2019-09-19Merge pull request #31202 from azagaya/light-dataRémi Verschelde
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-09-14Implement shader array support for varyingsChaosus
2019-09-06Create shadow_vec for altering shadow computationazagaya
2019-08-28Merge pull request #31600 from Chaosus/shader_func_return_fixYuri Roubinsky
2019-08-28Fix shader crash when users miss the return statementYuri Roubinski
2019-08-28Typo fix: "differt" -> "different"follower
2019-08-24Merge pull request #31596 from Chaosus/shader_switchRémi Verschelde
2019-08-23Fix uninitialized inertia value in Body2DSWAndrii Doroshenko (Xrayez)
2019-08-23Implements switch to shadersYuri Roubinski
2019-08-22Fix custom inertia in physics2d, closes#30838RaphaelHunter
2019-08-14Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...Rémi Verschelde
2019-08-13Implemented do/while loops for shadersYuri Roubinski
2019-08-13Force user to initialize local shader constantsYuri Roubinski
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-12Fix recording bus regression.Saracen
2019-08-09Show that identifier found in function namesCameron Reikes
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directoriesMichael Alexsander Silva Dias
2019-08-07Merge pull request #31099 from Chaosus/shader_local_constRémi Verschelde
2019-08-07Merge pull request #31077 from qarmin/coverity_bugsRémi Verschelde
2019-08-07Merge pull request #30468 from SaracenOne/expose_audio_captureRémi Verschelde
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-08-05Implemented local shader constantsYuri Roubinski
2019-07-31Merge pull request #30999 from nekomatata/fix-regression-godot-physicsRémi Verschelde
2019-07-31Reverted fix that makes sense for collision_solver_2d_sat but not for the 3d ...PouleyKetchoupp
2019-07-30Correct typo and format of commentsIAmActuallyCthulhu
2019-07-27Remove physics thread getting the gl contextsantouits
2019-07-23Update some dead links in the codebaseMichael Alexsander Silva Dias