Age | Commit message (Expand) | Author |
2016-01-10 | avoid crash with empty concavepolygonshape, fixes #3169 | Juan Linietsky |
2016-01-10 | change intersect_ray function to discriminate pickable objects, fixes #3203 | Juan Linietsky |
2016-01-04 | -Fix crash at exit due to unnecesary check in command queue, fixes #2034 | Juan Linietsky |
2016-01-03 | physics state properly returns contact metadata, closes #1979 | Juan Linietsky |
2016-01-02 | skip the first integration in physics bodies, fixes #2213 | Juan Linietsky |
2016-01-01 | properly removing unprocessed objects from physics islands fixes one way plat... | Juan Linietsky |
2016-01-01 | Merge pull request #3184 from vnen/update-copyright-2016 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2016-01-01 | Make both lights and occluders stop working if hidden, fixes #2437 | Juan Linietsky |
2015-12-31 | remove error print in area collision, should be a valid situation, closes #2463 | Juan Linietsky |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-28 | Remove bogus argument in body_get_node | Rémi Verschelde |
2015-12-28 | Remove bogus argument in sample_get_description | Rémi Verschelde |
2015-12-22 | Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners | Juan Linietsky |
2015-12-22 | testing patch for aligned reads by webp in javascript | Ariel Manzur |
2015-12-21 | thread | Ariel Manzur |
2015-12-21 | -another approach to solving the deadlock problem :| | Juan Linietsky |
2015-12-21 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-21 | -different attempt to avod deadlock problem | Juan Linietsky |
2015-12-21 | too early to rename thread | Ariel Manzur |
2015-12-21 | Merge branch 'master' of https://github.com/godotengine/godot | Ariel Manzur |
2015-12-21 | audio threads | Ariel Manzur |
2015-12-18 | naming the audio thread from within itself | Ariel Manzur |
2015-12-17 | thread set name | Ariel Manzur |
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky |
2015-12-14 | New and corrected are override modes. | Ovnuniarchos |
2015-12-08 | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky |
2015-12-08 | Merge pull request #2865 from hurikhan/pr_fix_2791 | Juan Linietsky |
2015-12-08 | Merge pull request #2868 from akien-mga/pr-fix-can-move-to | Juan Linietsky |
2015-12-08 | Areas now calculate their dampenings the same way as their gravity. | Ovnuniarchos |
2015-12-04 | Fix wrong index being used to populate r_results | Rémi Verschelde |
2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F... | Juan Linietsky |
2015-12-02 | Fix Body (and Body2D) add_area / remove_area when area have multiple shapes | Fabio Alessandrelli |
2015-11-27 | Bug Fix #2541: Shader language function validation logic | Andrea Chua |
2015-11-23 | Merge pull request #2752 from SaracenOne/shadow_color | Rémi Verschelde |
2015-11-23 | Merge pull request #1931 from Faless/audio_free_rid | Rémi Verschelde |
2015-11-22 | Fix can_move_to and rename it for more clarity | Rémi Verschelde |
2015-11-22 | Added additional token checks for the shader if..else.. statement. Fixes issu... | hurikhan |
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky |
2015-11-18 | Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color | Saracen |
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky |
2015-11-18 | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement | Juan Linietsky |
2015-11-18 | Merge pull request #2629 from firefly2442/float-to-bool | Juan Linietsky |
2015-11-18 | Merge pull request #2632 from firefly2442/duplicate-inherited-vars | Juan Linietsky |
2015-11-09 | -support for stereo ima-adpcm sample compression & playback | Juan Linietsky |
2015-11-08 | New shader feature: change the colour of shadows on a per-material basis. | Saracen |
2015-11-02 | Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid) | Fabio Alessandrelli |
2015-11-02 | Added ability to write directly to 4-dimensional position vector from within ... | Saracen |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |
2015-11-01 | -some fixes to audio | Juan Linietsky |