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2018-10-08Add missing BIND_ENUM for SPEAKER_SURROUND_31Marcelo Fernandez
2018-10-07Merge pull request #22722 from akien-mga/fix-warningsRémi Verschelde
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Remove redundant "== true" codeAaron Franke
2018-10-06Added the ability to write to gl_FragDepth. It doesn't affect the depth prepass.QbieShay
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-10-02Merge pull request #21436 from CptPotato/tonemap-fixesRémi Verschelde
2018-10-02Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2Rémi Verschelde
2018-10-02Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...Rémi Verschelde
2018-10-02Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-10-01Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Reflection probe support in GLES2 back-end.Juan Linietsky
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-27Fix warnings about unused variables [-Wunused-variable]Rémi Verschelde
2018-09-27Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...Rémi Verschelde
2018-09-27Fix warnings on non-static data member initializers (C++11 feature)Rémi Verschelde
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-21Added missed min/max shader overloadsChaosus
2018-09-19Fixed an access after free in ShaderLanguage::_reduce_expression.Ibrahn Sahir
2018-09-13Set uniform default values in inspectorJFonS
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-10PhysicsServer: Add validity checks for shape query parametersRémi Verschelde
2018-08-31Fix handling of shader constants that caused crash, closes #15166JFonS
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-27log to console if falling back to dummy audio driverthfrwn
2018-08-27fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ...alex-poe
2018-08-25Fix picking in CanvasLayerPedro J. Estébanez
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-21BPTC supportelasota
2018-08-22Restrict set_pitch_scale to positive scales for AudioStreamPlayer*Chaosus
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky
2018-08-21Added ray / shape / point / motion / rest cast exclusion of area and or bodyAndrea Catania
2018-08-21Merge pull request #20101 from panzergame/shape_marginRémi Verschelde
2018-08-21Merge pull request #21220 from Noshyaar/import-crashRémi Verschelde
2018-08-21Merge pull request #21228 from Noshyaar/docs-bindRémi Verschelde
2018-08-20Fixes to move and slide and ray separation, implement separation in Godot phy...Juan Linietsky
2018-08-21Fix crash while importing corrupted wavPoommetee Ketson
2018-08-21Fix arg name in docs, some copy-paste errorsPoommetee Ketson
2018-08-20Merge pull request #20908 from AndreaCatania/kiSlopeJuan Linietsky
2018-08-20Added FRAGCOORD to spatial light processingChaosus
2018-08-19Allow matrixes in varyingsChaosus
2018-08-19Added ray shape and move_and_slide with snapping on 3D.Andrea Catania