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AgeCommit message (Expand)Author
2019-03-04Merge pull request #26532 from aqnuep/texture_array_fixesRémi Verschelde
2019-03-03Properly redraw if something animated is visibleJuan Linietsky
2019-03-03Fixed TextureArray and Texture3D issuesDaniel Rakos
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-03Fix style issues from recent commitsRémi Verschelde
2019-03-02Merge pull request #26505 from marcelofg55/input_buffer_crashfixRémi Verschelde
2019-03-02Fix possible crash on AudioDriver::input_buffer_writeMarcelo Fernandez
2019-03-02Clean up and fix some situations where triangulation may fail, closes #26366Juan Linietsky
2019-03-02Make query checks less agressive, fixes #24694Juan Linietsky
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Fix possible crash when AudioDriver::capture_start failsMarcelo Fernandez
2019-02-27Merge pull request #26287 from JFonS/fix_25992Rémi Verschelde
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
2019-02-27Fix -Wsign-compare warnings.marxin
2019-02-26Ensure implicit conversions for scalar constants work in shaders, closes #26239Juan Linietsky
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-25Use item_shadow_mask for LightOccluder2D cullingJFonS
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
2019-02-23Fix invalid change from CLAMP to MAX in #26099Rémi Verschelde
2019-02-22Merge pull request #26132 from marxin/fix-Wignored-qualifiersRémi Verschelde
2019-02-22Merge pull request #26099 from marxin/fix-Wtype-limits-warningsRémi Verschelde
2019-02-21Fixed bugs in test body motion and removed unnecesary test in move_and_slide....Juan Linietsky
2019-02-21Fix warnings seen with -Wignored-qualifiers.marxin
2019-02-21Fix all -Wtype-limits warnings.marxin
2019-02-21Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fixRémi Verschelde
2019-02-21Area2d rectangle collision check doesn't ignore the first pixel row and colum...PouleyKetchoupp
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-17Fix update of canvas AABB with update_when_visibleJFonS
2019-02-16Skip disabled shape when getting rest info. Fixes #25941Juan Linietsky
2019-02-16Support multiple ray shapes in kinematicbody, fixes #25050Juan Linietsky
2019-02-16Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky
2019-02-16Allow kinematic bodies without shapes to still move, fixes #24775Juan Linietsky
2019-02-16Make ray shapes not work with OWC. They don't make practical sense together. ...Juan Linietsky
2019-02-13Fix typos with codespellRémi Verschelde
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-02-12Fixed OWC for rigid bodies, closes #25732Juan Linietsky
2019-02-12Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde
2019-02-09[Core] Rename Matrix3 file to BasisAaron Franke
2019-01-30Fix many asan and ubsan reported issuesHein-Pieter van Braam
2019-01-28Revert " Deprecated Godot 3D physics engine"Rémi Verschelde
2019-01-27Merge pull request #25314 from marxin/fix-24417-class-memaccessRémi Verschelde
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-26Add a check to help find transforms that are passes invalid.Juan Linietsky
2019-01-26doc: Sync classref with current sourceRémi Verschelde
2019-01-25Add "Apple" to the list of GPU vendors where depth prepass is disabled.Juan Linietsky
2019-01-25Use placement new in visual_server_scene.cpp (#24417).marxin
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-21Cleanup after @reduz :)Rémi Verschelde