Age | Commit message (Expand) | Author |
2018-10-08 | Add missing BIND_ENUM for SPEAKER_SURROUND_31 | Marcelo Fernandez |
2018-10-07 | Merge pull request #22722 from akien-mga/fix-warnings | Rémi Verschelde |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-10-06 | Remove redundant "== true" code | Aaron Franke |
2018-10-04 | Fix more "may be used initialized" warnings from GCC 7 | Rémi Verschelde |
2018-10-02 | Merge pull request #21436 from CptPotato/tonemap-fixes | Rémi Verschelde |
2018-10-02 | Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2 | Rémi Verschelde |
2018-10-02 | Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-... | Rémi Verschelde |
2018-10-02 | Moving lens distortion shader into drivers and adding GLES2 support | Bastiaan Olij |
2018-10-01 | Fix various Clang 7 warnings about unused stuff | Rémi Verschelde |
2018-10-01 | Fix mismatched class/struct definition warnings [-Wmismatched-tags] | Rémi Verschelde |
2018-09-28 | -Lightmap and lightmap capture support for GLES2 | Juan Linietsky |
2018-09-28 | Reflection probe support in GLES2 back-end. | Juan Linietsky |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-28 | SCons: Build thirdparty code in own env, disable warnings | Rémi Verschelde |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-27 | Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr... | Rémi Verschelde |
2018-09-27 | Fix warnings about set but unused variables [-Wunused-but-set-variable] | Rémi Verschelde |
2018-09-27 | Fix warnings about unused variables [-Wunused-variable] | Rémi Verschelde |
2018-09-27 | Fix warnings for comparison between signed and unsigned integers [-Wsign-comp... | Rémi Verschelde |
2018-09-27 | Fix warnings on non-static data member initializers (C++11 feature) | Rémi Verschelde |
2018-09-23 | -Rewrote GLES2 lighting and shadows and optimized state changes, did many opt... | Juan Linietsky |
2018-09-21 | Added missed min/max shader overloads | Chaosus |
2018-09-19 | Fixed an access after free in ShaderLanguage::_reduce_expression. | Ibrahn Sahir |
2018-09-13 | Set uniform default values in inspector | JFonS |
2018-09-13 | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde |
2018-09-12 | Misc. typos | luz.paz |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-10 | PhysicsServer: Add validity checks for shape query parameters | Rémi Verschelde |
2018-08-31 | Fix handling of shader constants that caused crash, closes #15166 | JFonS |
2018-08-29 | Ported CPU particles to 2D | Juan Linietsky |
2018-08-27 | log to console if falling back to dummy audio driver | thfrwn |
2018-08-27 | fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ... | alex-poe |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-08-21 | BPTC support | elasota |
2018-08-22 | Restrict set_pitch_scale to positive scales for AudioStreamPlayer* | Chaosus |
2018-08-21 | Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability... | Juan Linietsky |
2018-08-21 | Added ray / shape / point / motion / rest cast exclusion of area and or body | Andrea Catania |
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde |
2018-08-21 | Merge pull request #21220 from Noshyaar/import-crash | Rémi Verschelde |
2018-08-21 | Merge pull request #21228 from Noshyaar/docs-bind | Rémi Verschelde |
2018-08-20 | Fixes to move and slide and ray separation, implement separation in Godot phy... | Juan Linietsky |
2018-08-21 | Fix crash while importing corrupted wav | Poommetee Ketson |
2018-08-21 | Fix arg name in docs, some copy-paste errors | Poommetee Ketson |
2018-08-20 | Merge pull request #20908 from AndreaCatania/kiSlope | Juan Linietsky |
2018-08-20 | Added FRAGCOORD to spatial light processing | Chaosus |
2018-08-19 | Allow matrixes in varyings | Chaosus |
2018-08-19 | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania |
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries |
2018-08-16 | add project method to Vector2/3 | Thomas Herzog |