Age | Commit message (Expand) | Author |
2021-08-10 | Use f0 instead of albedo in blinn and phong | clayjohn |
2021-08-10 | Fixes and optimizations to mobile renderer | reduz |
2021-08-11 | Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | Hendrik Brucker |
2021-08-10 | Merge pull request #51411 from clayjohn/VULKAN-blinn-phong | Rémi Verschelde |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-10 | Merge pull request #51017 from vnen/extension-fixes | Rémi Verschelde |
2021-08-10 | Merge pull request #51457 from nekomatata/moving-platforms-3d | Rémi Verschelde |
2021-08-10 | Merge pull request #50682 from aaronfranke/basis-looking-at | Rémi Verschelde |
2021-08-10 | Merge pull request #51467 from Chaosus/fix_aa | Rémi Verschelde |
2021-08-10 | Merge pull request #51436 from Calinou/tonemap-clamp-negative-colors | Rémi Verschelde |
2021-08-10 | Merge pull request #51417 from clayjohn/Vulkan-horizon-so | Rémi Verschelde |
2021-08-10 | Fix incorrect border width of antialiased lines | Yuri Roubinsky |
2021-08-09 | Fix 3D moving platform logic | PouleyKetchoupp |
2021-08-09 | Make Blinn and Phong specular modes PBR | clayjohn |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Merge pull request #51446 from nekomatata/fix-moving-platform-rotation | Rémi Verschelde |
2021-08-09 | Fix applied rotation from moving platforms in move_and_slide | PouleyKetchoupp |
2021-08-09 | Use doubles for time in many other places | Aaron Franke |
2021-08-09 | Merge pull request #49753 from aaronfranke/render-server-floats | Rémi Verschelde |
2021-08-09 | Clamp negative colors regardless of the tonemapper to avoid artifacts | Hugo Locurcio |
2021-08-09 | Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tile | Rémi Verschelde |
2021-08-09 | Merge pull request #51155 from Chaosus/shader_fix_specular_mode | Rémi Verschelde |
2021-08-08 | Add horizon specular occlusion | clayjohn |
2021-08-08 | [Text Server] Improve object (image/table) inline alignment. | bruvzg |
2021-08-07 | Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile | Nathan Franke |
2021-08-07 | Merge pull request #51356 from Chaosus/shader_dialog | Yuri Roubinsky |
2021-08-07 | Added editor dialog for easily creating shaders. | Yuri Roubinsky |
2021-08-07 | Invert how `global_rate_scale` value works, and rename it to `playback_speed_... | Michael Alexsander |
2021-08-07 | Fix Transform::xform(Plane) functions | lawnjelly |
2021-08-06 | Merge pull request #51309 from Chaosus/fix_uniform_error_spam | Rémi Verschelde |
2021-08-06 | Merge pull request #49924 from BastiaanOlij/mobile_render_subpass | Rémi Verschelde |
2021-08-06 | Use subpasses to do 3D rendering and resolve in mobile renderer | Bastiaan Olij |
2021-08-06 | Fix a default shader specular render mode to (`SCHLICK_GGX`/`BLINN`) | Yuri Roubinsky |
2021-08-06 | Merge pull request #51082 from ellenhp/fix_cubic_resampling | Rémi Verschelde |
2021-08-06 | Fix incorrect checking of uniform set to prevent error spam | Yuri Roubinsky |
2021-08-05 | Fix a few default parameters in bindings | George Marques |
2021-08-01 | Handle 32-bit and 64-bit floats for tangents/weights in RenderingServer | Aaron Franke |
2021-08-01 | Merge pull request #50942 from BastiaanOlij/cubemap_raster | Rémi Verschelde |
2021-08-01 | Move code for looking_at to Basis | Aaron Franke |
2021-08-01 | Porting cubemap compute shaders to raster for the mobile renderer | Bastiaan Olij |
2021-07-31 | Merge pull request #50625 from nekomatata/body-one-direction-layers | Rémi Verschelde |
2021-07-31 | Fix 'Attempted to remove invalid ID' errors | Rafał Mikrut |
2021-07-30 | Fix Godot's cubic resampling algorithm | Ellen Poe |
2021-07-30 | Expose Vulkan's clustered and mobile backends in the project manager | Hugo Locurcio |
2021-07-30 | Revert "Implement a new resampling algorithm in AudioStreamPlaybackResampled" | Ellen Poe |
2021-07-29 | Fix directional shadow bias | reduz |
2021-07-26 | Merge pull request #50891 from Vitika9/50852 | Hugo Locurcio |
2021-07-26 | Merge pull request #50895 from Chaosus/fix_shader_crash | Rémi Verschelde |
2021-07-26 | Merge pull request #50847 from reduz/implement-binary-shader-compilation | Rémi Verschelde |
2021-07-26 | Fix editor crash if passing index as variable to function parameter | Yuri Roubinsky |