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AgeCommit message (Expand)Author
2022-05-31Add and improve license attribution for SSAO and SSIL shader codeclayjohn
2022-05-31Merge pull request #61480 from Calinou/profiler-physics-add-3d-suffixRémi Verschelde
2022-05-31Refactor shader hintsYuri Rubinsky
2022-05-28Fix error with !rb spam when using background color mode with reflection probesclayjohn
2022-05-28Add a 3D suffix to relevant physics profiler categoriesHugo Locurcio
2022-05-26Remove mesh and particles RD dependencies from canvas rendering serverclayjohn
2022-05-26Merge pull request #61425 from clayjohn/GLES3-2DRémi Verschelde
2022-05-25Implement 2D Meshes and MultiMeshes in GLES3 backendclayjohn
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-25Add Cone and Cylinder shapes to FogVolumeHugo Locurcio
2022-05-24Fix particle system from going inactive earlyGanidhuAbey
2022-05-24Merge pull request #60641 from clayjohn/Sky-ignRémi Verschelde
2022-05-24Add clipping, backbuffer, and CanvasGroups to 2D GLES3 rendererclayjohn
2022-05-24Use IGN instead of white noise for sky ditheringclayjohn
2022-05-24Merge pull request #60803 from Chaosus/shader_hint_renameRémi Verschelde
2022-05-23Merge pull request #61226 from Chaosus/shader_fix_keyword_completionRémi Verschelde
2022-05-23Fix typo in occlusion culling warning method nameHugo Locurcio
2022-05-21Add timestamps to some rendering effectstrollodel
2022-05-21Merge pull request #61214 from somnathsarkar/particle-attractor-fixRémi Verschelde
2022-05-20Fix GPUParticles3D disappearance at attractor originsSomnath Sarkar
2022-05-20Add a new HashSet templatereduz
2022-05-20Fix incorrect keyword completion after period in shader editorYuri Rubinsky
2022-05-20Fix normal and tangent blending in blend shapesWindy Darian
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
2022-05-18Add motion parameter to toggle whether recovery is reported as a collisionRicardo Buring
2022-05-18Fix tonemapper shader to correctly apply alpha channelYuri Rubinsky
2022-05-16Add basic lighting to GLES3 renderer.clayjohn
2022-05-16Fix custom irradiance bug in Vulkan mobile rendererclayjohn
2022-05-16Merge pull request #60958 from smix8/navigation_server_rid_utility_4.xRémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-16Fix computation of screen_uvSomnath Sarkar
2022-05-13Merge pull request #60894 from derammo/derammo_opengl3_windowsRémi Verschelde
2022-05-13Copy_to_fb is available in both raster and clustered renderers, remove unwant...Bastiaan Olij
2022-05-12Merge pull request #60976 from Calinou/fsr-rename-property-hintRémi Verschelde
2022-05-12Merge pull request #60643 from clayjohn/GLES3-3DRémi Verschelde
2022-05-12Add NavigationServer2D/3D API functions to find missing RID infosmix8
2022-05-12Basic 3D renderingclayjohn
2022-05-12Rename remaining references of FSR to FSR 1.0Hugo Locurcio
2022-05-12Add a new HashMap implementationreduz
2022-05-11SceneShader compilingclayjohn
2022-05-11SkyShaders workingclayjohn
2022-05-11opengl3 driver now works on windows including multi windowderammo
2022-05-11Split out bokeh_dof and copy effectsBastiaan Olij
2022-05-10Fix warnings found by Emscripten 3.1.10Rémi Verschelde
2022-05-09Rename `hint_albedo`, `hint_white/black` in shadersYuri Roubinsky
2022-05-09Fix instance uniform shader crash in custom functionsYuri Roubinsky
2022-05-05Rename profiler "Idle Time" to "Process Time"Hugo Locurcio
2022-05-05Merge pull request #60772 from MightiestGoat/multimesh-uniform-setRémi Verschelde