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AgeCommit message (Expand)Author
2020-09-04Merge pull request #41761 from madmiraal/fix-assignment-operatorsRémi Verschelde
2020-09-04Merge pull request #40958 from clayjohn/VULKAN-shadow-noiseRémi Verschelde
2020-09-04Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-09-03Merge pull request #41456 from nekomatata/x11-fix-popupsRémi Verschelde
2020-09-02Fix particles shader to use built-insYuri Roubinsky
2020-09-02Re-Implement GPU particles on master.Juan Linietsky
2020-09-01Merge pull request #41668 from clayjohn/GLOW-HQRémi Verschelde
2020-09-01Fix typo in SDF jumpflood shaderJFonS
2020-08-31Add high quality glow modeclayjohn
2020-08-31Merge pull request #41605 from clayjohn/VULKAN-glowRémi Verschelde
2020-08-29Fix recent glow regressionsclayjohn
2020-08-28Fixed 2D physics regression that causes RigidBody2D nodes to spin uncontrolla...TwistedTwigleg
2020-08-27rasterizer_rd.cpp: Correct small typoYetizone
2020-08-22Re-apply "Fixes for windows in X11 tiling WMs"PouleyKetchoupp
2020-08-20Merge pull request #41345 from clayjohn/VULKAN-sky-fogJuan Linietsky
2020-08-19Add fog to sky shadersclayjohn
2020-08-19Revert "Fixes for windows in X11 tiling WMs"Juan Linietsky
2020-08-13Restored fog (non volumetric).Juan Linietsky
2020-08-13Added volumetric fog effect.Juan Linietsky
2020-08-01Improve the quick hash function for all GPUsclayjohn
2020-08-01Wake up RigidBody 2D after applying torqueMarkus Sauermann
2020-07-28Fixed next_pass materials not being drawnBrian Semrau
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-07-27Revert "Allow Area2D and 3D mouse events without a collision layer"Rémi Verschelde
2020-07-26Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixesRémi Verschelde
2020-07-26Fix Return key events in LineEdit & TextEdit on AndroidPouleyKetchoupp
2020-07-26Merge pull request #38727 from Riteo/tiling-wm-issues-testsRémi Verschelde
2020-07-23Fixes RenderingServer crashes reported by #39951Juan Linietsky
2020-07-23DisplayServer: separate window showing into another functionLorenzo Cerqua
2020-07-22Refactor light clusteringJuan Linietsky
2020-07-21Merge pull request #40450 from asmaloney/spellingRémi Verschelde
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-17Fix spelling of a var, a struct, and message outputAndy Maloney
2020-07-15Merge pull request #40268 from DanielZTing/masterRémi Verschelde
2020-07-15Merge pull request #40389 from Chaosus/fix_shaderYuri Roubinsky
2020-07-14Fix some incorrect conversions which lead to crash in shadersYuri Roubinsky
2020-07-14Properly pass safe margin on initialization.Juan Linietsky
2020-07-11Merge pull request #40272 from clayjohn/VULKAN-time-slicingRémi Verschelde
2020-07-11Add incremental update mode to skyclayjohn
2020-07-11Merge pull request #40193 from KoBeWi/dem_pikksRémi Verschelde
2020-07-11Merge pull request #40266 from Chaosus/fma_fixRémi Verschelde
2020-07-10Fix cancel/OK button order on macOSDaniel Ting
2020-07-10Enables 'fma' for GLES2Yuri Roubinsky
2020-07-10Merge pull request #40253 from madmiraal/add-override-keywordsRémi Verschelde
2020-07-10Added 'fma' function to shader languageYuri Roubinsky
2020-07-10Add override keywords.Marcel Admiraal
2020-07-10Allow Area2D and 3D mouse events without a collision layerTomasz Chabora
2020-07-04Remove elements from monitored_bodies and monitored_areas as they areMarcel Admiraal
2020-07-04[macOS] Implement seamless display scaling.bruvzg