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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-02-18
Fix 2d collision body update on shape remove
Konrad Nowakowski
2018-02-18
Added missing shader functions
Chaosus
2018-02-17
Clean up some bad words from code comments
Artem Varaksa
2018-02-16
Added Physics state APIs
Andrea Catania
2018-02-14
Merge pull request #15892 from Zylann/add_missing_vs_bindings
Rémi Verschelde
2018-02-14
Merge pull request #16408 from Calinou/remove-debugging-prints
Rémi Verschelde
2018-02-05
Added physics API in order to enable/disable collisions between rigidbody att...
Andrea Catania
2018-02-05
Remove a few debugging prints
Hugo Locurcio
2018-02-01
Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-02-01
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-01-31
AudioEffectReverb: max predelay_feedback to 0.98
Poommetee Ketson
2018-01-30
Merge pull request #15980 from mrcdk/audio_stream_get_length
Rémi Verschelde
2018-01-25
Fix VisualServer.free conflicting with Object.free
Marc Gilleron
2018-01-22
Handle single-argument constructors in shaders.
Benjamin
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-20
Added all missing VisualServer bindings
Marc Gilleron
2018-01-18
improves portability with some compilers
Ariel Manzur
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
Fix wrong viewport transparent-bg
binbitten
2018-01-12
Expose PhysicsDirectBodyState.get_contact_impulse
Lee Pugh
2018-01-12
modify default param names in couple of signals
Unknown
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-06
Properly dispose of instance capture data, fixes #14795
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Fix macOS and other builds after #15299
Duy-Nguyen TA
2018-01-04
Merge pull request #15251 from binbitten/fix-assign-vardecl
Rémi Verschelde
2018-01-03
found via cppcheck:
firefly2442
2018-01-04
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-03
Fix broken Info.plist after copyright update
Razah
2018-01-03
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-03
Fix premature declaration of shader variables created with assignment
binbitten
2018-01-01
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Merge pull request #15153 from poke1024/fix12112
Noshyaar
2017-12-29
Fixed wrong highlighted line when erroring and using single-line comments, fi...
binbitten
2017-12-29
Delete AudioServer buses after driver shutdown
Bernhard Liebl
2017-12-27
Merge pull request #14971 from mrcdk/particles_emitting
Noshyaar
2017-12-27
Merge pull request #14996 from neikeq/enums-mono
Noshyaar
2017-12-26
Fix sidedness check in material. Also remove SIDE built-in.
Juan Linietsky
2017-12-24
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-23
Set particles emitting to false when particles finish emitting with one-shot ...
MrCdK
2017-12-23
Merge pull request #14897 from BastiaanOlij/arvr_tweaks
Rémi Verschelde
2017-12-22
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-12-20
Properly silence buffer while not in use, fixes #14866
Juan Linietsky
2017-12-18
Don't try to mix a sample that has already ended
Hein-Pieter van Braam
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-17
Shader Language: Add in-for declared variables within for-block scope.
Enzo Nocera
2017-12-16
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Juan Linietsky
2017-12-16
Bind TextEdit.deselect and update documentation
Rémi Verschelde
2017-12-15
Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...
Juan Linietsky
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