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Godot with FMOD integration
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2021-10-01
Merge pull request #52684 from Frixuu/master
Rémi Verschelde
2021-10-01
Merge pull request #53208 from timothyqiu/headless-crash
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Merge pull request #53266 from nekomatata/remove-shape-metadata
Camille Mohr-Daurat
2021-09-30
Merge pull request #52544 from JFonS/lod_fixes
Juan Linietsky
2021-09-30
Remove shape metadata from 2D physics server
PouleyKetchoupp
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-29
radial fog fix
Manuel Dun
2021-09-29
Don't memcpy to nullptr even if length is zero
Haoyu Qiu
2021-09-29
Merge pull request #53199 from Geometror/fix-skeleton2d
Rémi Verschelde
2021-09-29
Fix crash in headless mode
Haoyu Qiu
2021-09-28
Merge pull request #52754 from nekomatata/dynamic-body-modes
Camille Mohr-Daurat
2021-09-29
Fix editor freeze when asigning Skeleton2D to Polygon2D
Hendrik Brucker
2021-09-28
Merge pull request #53072 from CaptainProton42/fix-gpuparticles3d-generate-aabb
Rémi Verschelde
2021-09-28
Merge pull request #52864 from BastiaanOlij/xr_extension_return_buffers
Bastiaan Olij
2021-09-28
Merge pull request #52953 from nekomatata/fix-collision-recovery-depth
Rémi Verschelde
2021-09-28
Fix access to render target texture for XR interfaces
Bastiaan Olij
2021-09-27
Improved logic for CharacterBody collision recovery depth
PouleyKetchoupp
2021-09-27
Auto LOD fixes and improvements
jfons
2021-09-26
Fix GPUParticles3D local_coords
CaptainProton42
2021-09-26
Fix GPUParticles3D generate AABB
CaptainProton42
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-24
Merge pull request #52967 from danger-dan/dev_vehicle_sleep_fix
Rémi Verschelde
2021-09-24
Added set_active(true) to all body direct state force apply/impulses. #52915
Daniel
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-22
Prevents editor crash when compare with negative float in shader
Yuri Roubinsky
2021-09-22
Port 2D improvement to move and slide 3D
fabriceci
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
Change to using doubles in XR classes
Bastiaan Olij
2021-09-21
Add flag to connected grapheme. Apply RTL displacement FX only to the whole c...
bruvzg
2021-09-21
Allow for mapping keycodes to current layout
Frixuu
2021-09-20
Merge pull request #52545 from JFonS/occ_fixes
Rémi Verschelde
2021-09-18
Fix shader crash when passing array to built-in function without index
Yuri Roubinsky
2021-09-17
Replace Vector3.to_diagonal_matrix with Basis.from_scale
Aaron Franke
2021-09-17
Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
Rémi Verschelde
2021-09-16
Clarify RigidDynamicBody modes
PouleyKetchoupp
2021-09-16
Merge pull request #52668 from qarmin/cppcheck_servers_physics
Camille Mohr-Daurat
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
Initialize variables in servers/physics
qarmin
2021-09-15
[HTML5] Use browser mix rate by default on the Web.
Fabio Alessandrelli
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-13
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-09-13
Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-13
Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fix
Rémi Verschelde
2021-09-12
Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
JFonS
2021-09-10
8 uvs for glTF2, URI decode and Vertex Custom api.
Lyuma
2021-09-10
Occlusion culling fixes
jfons
2021-09-09
Merge pull request #52476 from Lauson1ex/master
Juan Linietsky
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