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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2015-11-08
New shader feature: change the colour of shadows on a per-material basis.
Saracen
2015-11-02
Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)
Fabio Alessandrelli
2015-11-02
Added ability to write directly to 4-dimensional position vector from within ...
Saracen
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
-some fixes to audio
Juan Linietsky
2015-10-21
-Ability to debug video memory usage
Juan Linietsky
2015-10-18
remove child variable that is duplicated from parent class
firefly2442
2015-10-18
float to bool variable type, fixes: #2478
firefly2442
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
misc cleanup
Juan Linietsky
2015-10-17
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-10-17
Merge pull request #2572 from leezh/clipping-fix
Juan Linietsky
2015-10-17
Merge pull request #2587 from eska014/fix-area2d-mask-matching
Juan Linietsky
2015-10-17
Merge pull request #2594 from Biliogadafr/PinSoftness
Juan Linietsky
2015-10-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-10
Expose softness parameter of pin joint to the editor.
Biliogadafr
2015-10-10
Fix 3D Area mask matching
eska
2015-10-09
Fix Area2D type mask matching
eska
2015-10-08
newline fixes
reduz
2015-10-08
fixed uninitialized memory issues in audio code
reduz
2015-10-05
nested clipping of canvas items now works
Zher Huei Lee
2015-09-26
Rename voice_set_volume argument to p_volume to avoid confusion
Rémi Verschelde
2015-09-26
Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-09-12
fixed server breaking error in previous splash screen commit
romulox_x
2015-09-10
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-09-09
Rewrite of the AudioStream API
Juan Linietsky
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-08-30
Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-06-30
small fixes
Juan Linietsky
2015-06-25
added support for mirrored repeat texture wrapping
romulox_x
2015-06-24
ability to change shadow color in light2d
Juan Linietsky
2015-06-22
Merge pull request #2090 from volzhs/pmr_virtual
Juan Linietsky
2015-06-15
fix register Physics2DTestMotionResult
volzhs
2015-06-12
added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-11
new space shooter demo
Juan Linietsky
2015-06-07
Merge pull request #1932 from Faless/gravity_distance_full
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-05-27
-fix bug in animation editor
Juan Linietsky
2015-05-26
oops, previous commit was not working
Juan Linietsky
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-19
fixes on sample importing
Juan Linietsky
2015-05-18
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-18
Calculate gravity based on distance from body to gravity point (2D)
Fabio Alessandrelli
2015-05-18
Calculate gravity based on distance from body to gravity point
Fabio Alessandrelli
2015-05-16
sleeping property now should work properly, fixes #1892
Juan Linietsky
2015-05-10
-improved one-way collision handling in both dynamic and character bodies for...
Juan Linietsky
2015-05-06
optional formal changes
ehriche
2015-05-06
PhysicsServerSW::body_is_shape_set_as_trigger - missing return statement
ehriche
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