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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-10
Disabled filter clip by default and made it optional, fixes #12368, likely ot...
Juan Linietsky
2017-11-10
Remove node from list before calling queries, fixes #10886
Juan Linietsky
2017-11-09
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
Merge pull request #12713 from AndreaCatania/master
Juan Linietsky
2017-11-08
Fixing bad index used in Space2DSW
MateusMP
2017-11-08
Merge pull request #11379 from m4nu3lf/feature/no_bias_overrotation
Rémi Verschelde
2017-11-07
Rewritten kinematic system
AndreaCatania
2017-11-04
Bullet physics engine implementation
AndreaCatania
2017-11-03
Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-04
Implemented physics plug
AndreaCatania
2017-11-01
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-10-31
Merge pull request #12537 from marcelofg55/wasapi_improvements
Rémi Verschelde
2017-10-31
Merge pull request #11249 from m4nu3lf/bugfix/get_euler
Rémi Verschelde
2017-10-31
Merge pull request #10770 from RandomShaper/fix-joints
Rémi Verschelde
2017-10-31
Improved WASAPI driver logic when devices are connected or disconnected
Marcelo Fernandez
2017-10-30
Merge pull request #12523 from RandomShaper/fix-margins-drawn-too-late
Juan Linietsky
2017-10-30
Fix viewport margins drawn after swapping buffers
Pedro J. Estébanez
2017-10-28
Refactor bufer to buffer
Poommetee Ketson
2017-10-23
Revert "Rename Schlick GGX to GGX."
Rémi Verschelde
2017-10-22
Many fixes to SSAO, should be good now.
Juan Linietsky
2017-10-22
Merge pull request #12296 from tagcup/ggx_rename
Rémi Verschelde
2017-10-22
AudioEffectFilter: lowercase dB property to db
Poommetee Ketson
2017-10-21
Rename Schlick GGX to GGX.
Ferenc Arn
2017-10-21
Merge pull request #12291 from RandomShaper/fix-raycast-naming
Rémi Verschelde
2017-10-21
Merge pull request #12290 from Noshyaar/enum
Rémi Verschelde
2017-10-21
Rename RayCasts collision_layer to collision_mask
Pedro J. Estébanez
2017-10-22
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-21
Fixed viewport transparent bg when clear mode is enabled.
Daniel J. Ramirez
2017-10-20
Bind some VisualServer functions
Leon Krause
2017-10-16
Fix crash in shader parsing
Pedro J. Estébanez
2017-10-15
Merge pull request #12088 from Grosskopf/physics-server-docs
Rémi Verschelde
2017-10-14
Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, ...
Grosskopf
2017-10-14
Expose 'request_frame_drawn_callback' to script.
Saracen
2017-10-14
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-13
Merge pull request #12027 from marcelofg55/collision_crashfix
Rémi Verschelde
2017-10-12
Prevent a possible crash at collision_object_2d_sw.h
Marcelo Fernandez
2017-10-11
Merge pull request #12038 from Hinsbart/argument_names
Rémi Verschelde
2017-10-11
Fix argument names in method bindings.
Andreas Haas
2017-10-11
Bind VisualServer.sync() method to GDScript
Julian Murgia
2017-10-11
Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-09
Adds 'exposed' field to ClassInfo
Ignacio Etcheverry
2017-10-09
Merge pull request #11702 from AndreaCatania/bodyDS
Rémi Verschelde
2017-10-06
Made a few tweaks to the interface
BastiaanOlij
2017-10-04
Fix GIProbe light visibility
Hiroshi Ogawa
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-29
Ability to set a custom FOV makes it possible to use sky on orthogonal view. ...
Juan Linietsky
2017-09-29
Added new API to get body direct state
AndreaCatania
2017-09-29
Fixed typo: 'texure' to 'texture'
Indah Sylvia
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