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AgeCommit message (Expand)Author
2023-04-27Fix breakages of volumetric fog on voxel GI changesPedro J. Estébanez
2023-04-27Fix Shader Preprocessor line numbering when disabledbitsawer
2023-04-26Fix crash caused by invalid mix_rate assignment due to bogusEoin O'Neill
2023-04-24Fix deserializing resource usage debug datakleonc
2023-04-24Use MODELVIEW_MATRIX for vertex transform when double precision is enabledJoão Pedro Braz
2023-04-24Don't store instance transform in RD 3D renderer unless requestedclayjohn
2023-04-24Translate inactive particles to -INFErik Johnson
2023-04-24Properly calculate lifetime_split for particlesclayjohn
2023-04-24[TextServer] Use dedicated flag for object replacement characters.bruvzg
2023-04-24Fix `get_test_texture()` returning an almost fully white textureHugo Locurcio
2023-04-24Fix typo bug in convex-convex separating axis testRicardo Buring
2023-04-07Fix the limit for interpolation of R0 with respect to metallic and SSRmightygoat
2023-04-07Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three...Malcolm Nixon
2023-03-27Fix collide_shape return typeRicardo Buring
2023-03-27Add XRServer.world_origin propertyBastiaan Olij
2023-03-27fix spotlight shadows in volumetric fogRandomCatDude
2023-03-27Revert attempted fix of trimesh CCDRicardo Buring
2023-03-14Fix extension bindings for motion collision/result structsMikael Hermansson
2023-03-14Fix instance uniforms breaking when setting a new mesh.Johan Aires Rastén
2023-03-14Fixes a canvas item set to clip children being drawn as black if no children ...SlugFiller
2023-03-14Fix AABB calculation for meshes using Skeleton2DSlugFiller
2023-03-13Error on hint_normal_roughness_texture and hint_depth_texture outside of spat...Fabio Iotti
2023-03-13Use MSAA 2D texture in multipass tonemapperBastiaan Olij
2023-03-13Add a few more rendering timestampsclayjohn
2023-03-13Avoid copying CanvasTexture when updating proxyclayjohn
2023-02-26Merge pull request #73959 from clayjohn/GL-mobile-warningsRémi Verschelde
2023-02-26Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn
2023-02-26Fix text server GDExtension build.bruvzg
2023-02-26Fix shader preprocessor include resource checkbitsawer
2023-02-24Fixing issues with SSIL artifactsBastiaan Olij
2023-02-22Fix issue with default textures requiring arrays when using multiviewBastiaan Olij
2023-02-21Merge pull request #73698 from clayjohn/SS-biasRémi Verschelde
2023-02-21Merge pull request #73478 from NewDefectus/masterRémi Verschelde
2023-02-21Increase SSAO and SSIL bias to account for variance in mipmap generationclayjohn
2023-02-21Use the original canvas to calculate light positioningAlon Ran
2023-02-21Forbid passing multiview sampler to the custom function in shadersYuri Rubinsky
2023-02-20Merge pull request #72917 from rburing/fix_trimesh_ccdRémi Verschelde
2023-02-17Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scaleRémi Verschelde
2023-02-17Merge pull request #73195 from timothyqiu/weblate-commentsRémi Verschelde
2023-02-17Merge pull request #68181 from MarianoGnu/fix-convex-hull-crashRémi Verschelde
2023-02-17Merge pull request #73420 from clayjohn/SSAO-half-sizeRémi Verschelde
2023-02-16Merge pull request #73437 from bruvzg/docs_ignore_import_vRémi Verschelde
2023-02-16Merge pull request #73250 from smix8/fix_navigation_debug_script_toggle_4.xRémi Verschelde
2023-02-16Exclude platform dependent `rendering/textures/vram_compression/import_*` def...bruvzg
2023-02-16Fix navigation debug not toggleable in scriptssmix8
2023-02-16Fix sampling bug when SSAO is using half sizeclayjohn
2023-02-15Android: Default Min SDK to 24 for Vulkan mobileRémi Verschelde
2023-02-14Unbind NavigationServer3D.process()smix8
2023-02-14Merge pull request #73263 from clayjohn/render_priorityRémi Verschelde
2023-02-13Notify mesh surface when render_priority changesclayjohn