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AgeCommit message (Expand)Author
2020-05-07Merge pull request #38226 from Calinou/increase-camera3d-fovRémi Verschelde
2020-05-03Merge pull request #38406 from clayjohn/VULKAN-sun-diameterRémi Verschelde
2020-05-03register RenderingDevice as gdscript singletonPhilip Whitfield
2020-05-01Calculate sun diameter even when not using shadowsclayjohn
2020-05-01Increase the default Camera3D field of view to 75Hugo Locurcio
2020-04-30Merge pull request #38337 from RandomShaper/time_rollbackRémi Verschelde
2020-04-30Improve shader time roll overPedro J. Estébanez
2020-04-29Fixed unbounded dual-paraboloid shadow map culling.Kiri Jolly
2020-04-29Merge pull request #20371 from aaronfranke/vector-lerpRémi Verschelde
2020-04-29Merge pull request #38302 from qarmin/format_setRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-29Merge pull request #37795 from Chaosus/shader_fix_const_order2Rémi Verschelde
2020-04-28Don't override format valueqarmin
2020-04-28Fix copy paste array index bugqarmin
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-23Fix "redefinition of 'ssr' with a different type" shader compile error.bruvzg
2020-04-22Merge pull request #38116 from neikeq/index_buffer_create-defvalIgnacio Roldán Etcheverry
2020-04-22Fix missing DEFVAL for RenderingDevice.index_buffer_createIgnacio Etcheverry
2020-04-21Register the DisplayServer Singletonmuiroc
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-20Merge pull request #37970 from SkyLucilfer/ServerTypoRémi Verschelde
2020-04-20Merge pull request #38039 from akien-mga/docdata-skip-unexposedRémi Verschelde
2020-04-20DocData: Skip unexposed classesRémi Verschelde
2020-04-20doc: Sync classref with current sourceRémi Verschelde
2020-04-20Merge pull request #37947 from clayjohn/DOCS-rendering-updateRémi Verschelde
2020-04-18Ability to create local RenderingDevice instances.Juan Linietsky
2020-04-17Correct typo mistake of profiler_add_frame_data argument in physics 3d serverSkyJJ
2020-04-17Update many docs with recent rendering changesclayjohn
2020-04-17Merge pull request #37949 from reduz/implement-global-shader-uniformsRémi Verschelde
2020-04-17Merge pull request #37953 from clayjohn/VULKAN-sky-sun-sizeRémi Verschelde
2020-04-17Add light size to Sky Shadersclayjohn
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-16Use sky properly for ambient and reflectionsclayjohn
2020-04-16Merge pull request #37869 from madmiraal/fix-36533Rémi Verschelde
2020-04-15Fix texture check in decal setupclayjohn
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-14Merge pull request #37861 from reduz/implement-decalsRémi Verschelde
2020-04-14Implement decalsJuan Linietsky
2020-04-14Assign zero to range when ConvexPolygonShape2D is empty.Marcel Admiraal
2020-04-14Merge pull request #37826 from nekomatata/direct-body-state-sleepRémi Verschelde
2020-04-14Fix set_sleep_state in Bullet body direct statePouleyKetchoupp
2020-04-13Fixes leak with CopyToFbShaderRDqarmin
2020-04-13Merge pull request #37749 from clayjohn/Vulkan-improved-ssRémi Verschelde
2020-04-12Implement MSAAJuan Linietsky
2020-04-12Merge pull request #37819 from reduz/implement-fxaaJuan Linietsky
2020-04-12Add screen space AA option, with FXAA implementation.Juan Linietsky
2020-04-12Merge pull request #37822 from nekomatata/rigid-body-force-posRémi Verschelde
2020-04-12Fix add_force in Godot Physics RigidBodyPouleyKetchoupp
2020-04-11Merge pull request #37808 from reduz/port-effects-to-computeJuan Linietsky