Age | Commit message (Expand) | Author |
2021-07-01 | Fix surface from array creation | reduz |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-07-01 | Merge pull request #50040 from reduz/fix-renderingserver-bindings | Rémi Verschelde |
2021-07-01 | Clean up RenderingServer and its bindings | reduz |
2021-06-30 | Import mesh colors in 8BPP. | reduz |
2021-06-30 | Merge pull request #50014 from reduz/remove-immediate | Rémi Verschelde |
2021-06-30 | Deprecate ImmediateGeometry | reduz |
2021-06-30 | Merge pull request #49844 from nekomatata/physics-disabled-shapes | Rémi Verschelde |
2021-06-30 | Merge pull request #49901 from nekomatata/move-and-collide-fix-slide | Rémi Verschelde |
2021-06-29 | Fixes to 2D viewport | reduz |
2021-06-29 | Improve RID_Owner memory usage | reduz |
2021-06-29 | Fix non uniform scaling in 3D objects | reduz |
2021-06-29 | Added a shader warning about unused local variable | Yuri Roubinsky |
2021-06-28 | Fix move_and_collide causing sliding on slopes | PouleyKetchoupp |
2021-06-26 | Move render_sky logic from effects into our sky object, and some minor cleanup | Bastiaan Olij |
2021-06-25 | Implement native extension system | reduz |
2021-06-25 | Merge pull request #49885 from reduz/implement-render-pass-support | Rémi Verschelde |
2021-06-24 | Implement Framebuffer Subpass support | reduz |
2021-06-24 | Merge pull request #49826 from groud/fix_mesh_transform | Rémi Verschelde |
2021-06-23 | Fixes Mesh2D drawn without modulation | Gilles Roudière |
2021-06-22 | Fix and clean disabled shapes handling in godot physics servers | PouleyKetchoupp |
2021-06-22 | Keep the drawing transform when drawing meshing in CanvasItem | Gilles Roudière |
2021-06-20 | Use mouse and joypad enums instead of plain integers | Aaron Franke |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-20 | Merge pull request #49737 from JFonS/fix_vis_range | Rémi Verschelde |
2021-06-19 | Merge pull request #49615 from BastiaanOlij/inverse_xr_camera_offset | Bastiaan Olij |
2021-06-19 | Fix crash in visibility range system. | jfons |
2021-06-19 | Inverse XR camera offset for stereoscopic rendering | Bastiaan Olij |
2021-06-18 | Fix "Ignore Occlusion Culling" flag. | jfons |
2021-06-18 | Merge pull request #49659 from LightningAA/string-valid-integer-to-int | Rémi Verschelde |
2021-06-17 | Implement animation slice drawing in CanvasItem | reduz |
2021-06-16 | Refactor VisibilityNotifier3D | reduz |
2021-06-16 | Rename `is_valid_integer()` to `is_valid_int()` | Lightning_A |
2021-06-16 | Refactor VisibilityNotifier | reduz |
2021-06-15 | Merge pull request #49630 from kodiwills/fix-custom-irradiance-typo | Rémi Verschelde |
2021-06-15 | Fix typo in CUSTOM_IRRADIANCE calculations | Kodi |
2021-06-14 | Merge pull request #49584 from timothyqiu/shader-data-null-check | Rémi Verschelde |
2021-06-14 | Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets | Rémi Verschelde |
2021-06-14 | Merge pull request #49585 from timothyqiu/oh-unsigned | Rémi Verschelde |
2021-06-14 | Merge pull request #48847 from JFonS/vis_deps | Rémi Verschelde |
2021-06-14 | Implement visibility range and dependencies. | jfons |
2021-06-14 | Fix invalid read when using MultiMesh | Haoyu Qiu |
2021-06-14 | Add missing null check for ShaderData | Haoyu Qiu |
2021-06-14 | Fixed error spam when XR mode is not enabled and a missed setting rename | Bastiaan Olij |
2021-06-13 | Store SSAO uniform sets per viewport | clayjohn |
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij |
2021-06-12 | Make shader compiler again after roughness limiter fix | reduz |
2021-06-12 | Merge pull request #49549 from clayjohn/VULKAN-roughness-limiter | Juan Linietsky |
2021-06-12 | Fix roughness limiter derivative | clayjohn |
2021-06-12 | Fix VoxelGI (works again). | reduz |