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AgeCommit message (Expand)Author
2020-01-22Merge pull request #35406 from lawnjelly/ortho-shadowRémi Verschelde
2020-01-22Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-20Revert "Exposes capture methods to AudioServer + documentation" #30468Rémi Verschelde
2020-01-19Clears completion_class in shaders (may cause troubles if not).Yuri Roubinsky
2020-01-18Added missing form of array constructor in shadersYuri Roubinsky
2020-01-16Merge pull request #35215 from clayjohn/multimesh-errorRémi Verschelde
2020-01-16Merge pull request #33615 from raphael10241024/fix_shape_changeRémi Verschelde
2020-01-16Add multimesh format max for proper error checkingclayjohn
2020-01-16Disabled array initialization, const array and arr.length in shadersYuri Roubinsky
2020-01-12Make texture_debug_usage thread safeclayjohn
2020-01-10Fix nested break/return in shader switch statementYuri Roubinsky
2020-01-08Merge pull request #34671 from Chaosus/shader_hex_supportRémi Verschelde
2020-01-06Add VisualServer methods to get the video adapter name and vendorHugo Locurcio
2020-01-03Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fixRémi Verschelde
2020-01-01Fixed antialiasing option for Polygon2DPouleyKetchoupp
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-29Support for hex numbers in shadersYuri Roubinsky
2019-12-12Fixed an issue with recording audio.Catchawink
2019-12-10Merge pull request #34040 from qarmin/unused_variable_more_precise_numbersRémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-12-06doc: Markup fixes for enums and constantsRémi Verschelde
2019-12-05Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfixRémi Verschelde
2019-12-04Added method binding for `multimesh_create` that was missing from VisualServe...Eoin O'Neill
2019-12-03Merge pull request #34061 from Chaosus/fix_shader_constRémi Verschelde
2019-12-03Merge pull request #33857 from nekomatata/polygon-2d-antialiasingRémi Verschelde
2019-12-02Fix expressions for global constants in shadersYuri Roubinsky
2019-12-01iOS modular build and export implementation.bruvzg
2019-11-28Fixed antialiased option for Polygon2D / Line2DPouleyKetchoupp
2019-11-27Fix crash when disabling a YSort nodeBojidar Marinov
2019-11-18Fix Visual Studio throwing C4146 warning.Marcel Admiraal
2019-11-14refresh area2d collision when shape changes, close #33369RaphaelHunter
2019-11-11Merge pull request #33518 from BastiaanOlij/msaa_ext_modesRémi Verschelde
2019-11-11Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisationBastiaan Olij
2019-11-10Merge pull request #33516 from qarmin/small_fixesRémi Verschelde
2019-11-10Memory leak and crash fixesRafał Mikrut
2019-11-09Fixed Particles restart after visibility has been set to off and on againPouleyKetchoupp
2019-11-08Merge pull request #27742 from rxlecky/camera-replicationRémi Verschelde
2019-11-08Fix 'r1' (and r2) may be used uninitialized warning in eq.cpp.Marcel Admiraal
2019-11-05Merge pull request #33153 from raphael10241024/fix_occluderRémi Verschelde
2019-11-03Prevents usage of unsupported texture shader types in GLES2Yuri Roubinsky
2019-11-02Merge pull request #33259 from Chaosus/remove_gles2_switch_opRémi Verschelde
2019-11-02Removed switch operator from GLES2 shader back-endYuri Roubinsky
2019-11-01Merge pull request #33238 from qarmin/other_fixesRémi Verschelde
2019-11-01Fix some crashes, overflows and using variables without valuesRafał Mikrut
2019-10-31Prevents shader crash on GLES2 if unsupported built-in has been usedYuri Roubinsky
2019-10-29Added check if field name in the shader is equal to builtinYuri Roubinsky
2019-10-29fix occluders positions error under canvas_layer, close #32880RaphaelHunter
2019-10-28Fix shader crash if non-boolean expression inserted into "if"Yuri Roubinsky
2019-10-26Improve error messages related to `shader_type`Hugo Locurcio