Age | Commit message (Expand) | Author |
2019-04-07 | Merge pull request #27527 from BastiaanOlij/render_ext_target | Rémi Verschelde |
2019-04-07 | Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh | Rémi Verschelde |
2019-04-06 | Merge pull request #26486 from marxin/fix-Wdeprecated-copy | Rémi Verschelde |
2019-04-06 | Merge pull request #25624 from nekomatata/texture-rect-flip | Rémi Verschelde |
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij |
2019-04-05 | Allow default audio bus layout modification | lupoDharkael |
2019-04-05 | Ability to make CanvasLayers have pseudo 3D depth. | Juan Linietsky |
2019-04-03 | Add ability to flip TextureRect horizontally or vertically | PouleyKetchoupp |
2019-03-27 | Remove hardcoded joint bias | ShyRed |
2019-03-27 | KinematicBody performance and quality improvements | Daniel Rakos |
2019-03-14 | Fix bone aabb calculation, which caused a skeletal mesh culling issue | Windy Darian |
2019-03-05 | Merge pull request #26660 from marxin/fix-25639-audio-negative-shift | Rémi Verschelde |
2019-03-05 | Fix #25639 by not shifting a negative value. | marxin |
2019-03-05 | Fix #25641 by not shifting a negative value. | marxin |
2019-03-04 | Merge pull request #26532 from aqnuep/texture_array_fixes | Rémi Verschelde |
2019-03-03 | Properly redraw if something animated is visible | Juan Linietsky |
2019-03-03 | Fixed TextureArray and Texture3D issues | Daniel Rakos |
2019-03-03 | Skeletons can now choose between using local or world coords for processing, ... | Juan Linietsky |
2019-03-03 | Fix style issues from recent commits | Rémi Verschelde |
2019-03-02 | Merge pull request #26505 from marcelofg55/input_buffer_crashfix | Rémi Verschelde |
2019-03-02 | Fix possible crash on AudioDriver::input_buffer_write | Marcelo Fernandez |
2019-03-02 | Clean up and fix some situations where triangulation may fail, closes #26366 | Juan Linietsky |
2019-03-02 | Fix new GCC 9 warnings: -Wdeprecated-copy. | marxin |
2019-03-02 | Make query checks less agressive, fixes #24694 | Juan Linietsky |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky |
2019-03-01 | Fix possible crash when AudioDriver::capture_start fails | Marcelo Fernandez |
2019-02-27 | Merge pull request #26287 from JFonS/fix_25992 | Rémi Verschelde |
2019-02-27 | Merge pull request #26134 from marxin/fix-Wsign-compare | Rémi Verschelde |
2019-02-27 | Fix -Wsign-compare warnings. | marxin |
2019-02-26 | Ensure implicit conversions for scalar constants work in shaders, closes #26239 | Juan Linietsky |
2019-02-26 | -Properly handle missing ETC support on export | Juan Linietsky |
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky |
2019-02-25 | Use item_shadow_mask for LightOccluder2D culling | JFonS |
2019-02-23 | -Treat scalar conversions when calling functions as error, closes #24261 | Juan Linietsky |
2019-02-23 | Fix invalid change from CLAMP to MAX in #26099 | Rémi Verschelde |
2019-02-22 | Merge pull request #26132 from marxin/fix-Wignored-qualifiers | Rémi Verschelde |
2019-02-22 | Merge pull request #26099 from marxin/fix-Wtype-limits-warnings | Rémi Verschelde |
2019-02-21 | Fixed bugs in test body motion and removed unnecesary test in move_and_slide.... | Juan Linietsky |
2019-02-21 | Fix warnings seen with -Wignored-qualifiers. | marxin |
2019-02-21 | Fix all -Wtype-limits warnings. | marxin |
2019-02-21 | Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix | Rémi Verschelde |
2019-02-21 | Area2d rectangle collision check doesn't ignore the first pixel row and colum... | PouleyKetchoupp |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-19 | Add FRUSTUM camera mode, allowing tilted frustums | JFonS |
2019-02-17 | Fix update of canvas AABB with update_when_visible | JFonS |
2019-02-16 | Skip disabled shape when getting rest info. Fixes #25941 | Juan Linietsky |
2019-02-16 | Support multiple ray shapes in kinematicbody, fixes #25050 | Juan Linietsky |
2019-02-16 | Add a minimum treshold for acquiring rest contacts to avoid numerical precisi... | Juan Linietsky |
2019-02-16 | Allow kinematic bodies without shapes to still move, fixes #24775 | Juan Linietsky |
2019-02-16 | Make ray shapes not work with OWC. They don't make practical sense together. ... | Juan Linietsky |