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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-08-11
Merge pull request #19106 from SaracenOne/audio_mic
Rémi Verschelde
2018-08-10
Merge pull request #20149 from Overblob/shader_float_typing
Juan Linietsky
2018-08-08
Merge pull request #20727 from muiroc/fix_sw_sat_table
Juan Linietsky
2018-08-07
Merge pull request #20381 from AndreaCatania/phymat_2
Juan Linietsky
2018-08-07
Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-08-05
fixed godotphysics sat dispatch table
muiroc
2018-07-31
Add extra latency to microphone playback to reduce clipping.
Saracen
2018-07-30
add 3D textures
Thomas Herzog
2018-07-29
Remove pointless check for no texture, fixes #7298
Juan Linietsky
2018-07-29
Clear color was not correctly being set, fixes #4939
Juan Linietsky
2018-07-29
Manually fix, merge and close #15168
Juan Linietsky
2018-07-27
Renamed AudioDriver audio_input_* vars to input_*
Marcelo Fernandez
2018-07-27
Fixed audio clipping on WASAPI by fixing argument order on AudioClient
Saracen
2018-07-27
Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
Fixes for microphone clipping and latency (marcelofg55)
Saracen
2018-07-27
Experimental microphone support.
Saracen
2018-07-27
Rename flag to better name
Juan Linietsky
2018-07-27
Fix of AudioRecordingEffect property
Gustav Lund
2018-07-26
Add check to clang 6.0 compiler bug workaround
Rémi Verschelde
2018-07-26
Merge pull request #15967 from Gamblify/AudioRecordingModule
Rémi Verschelde
2018-07-26
Merge pull request #15643 from organicpencil/bullet_contact_impulse
Rémi Verschelde
2018-07-26
Audio Recording module
Gustav Lund
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
allow comments and whitespace before shader_type declaration
Todd Ross
2018-07-25
Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
Added conversions between matrixes in shaders
Chaosus
2018-07-25
Merge pull request #20404 from TigerCaldwell/master
Rémi Verschelde
2018-07-24
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...
Tiger Caldwell
2018-07-24
Removed unnecessary assignments
Wilson E. Alvarez
2018-07-23
Merge pull request #12678 from AndreaCatania/soft
Juan Linietsky
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
Fix issues with CPUParticles and related conversion from Particles. Closes #2...
Juan Linietsky
2018-07-23
Added some API to visual server so from control VRAM buffer is more easy
AndreaCatania
2018-07-23
Merge pull request #12403 from AndreaCatania/phymat
Juan Linietsky
2018-07-21
-Fix disable_3d flag
Juan Linietsky
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-17
Add disable ambient light flag to shaders and materials
Alex Roman
2018-07-17
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-07-17
Merge pull request #20215 from marcelofg55/audio_latency
Max Hilbrunner
2018-07-17
Merge pull request #20158 from Overblob/Fixed_shader_parsing_error_log
Rémi Verschelde
2018-07-17
Further fixes to KinematicBody2D API, support for sync motion in moving objects
Juan Linietsky
2018-07-17
Added Performance.AUDIO_OUTPUT_LATENCY
Marcelo Fernandez
2018-07-16
-Added support for raycast in KinematicBody2D
Juan Linietsky
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
* Small hex/float/integer parsing refactoring
Overblob
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-14
Fixed error due to bad cursor handling when parsing shader code
Overblob
2018-07-12
Merge pull request #20026 from taylorjoshuaw/fix-window-height-crash
Max Hilbrunner
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