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Godot with FMOD integration
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Author
2022-12-17
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
Move NavigationPolygon to dedicated resource file
smix8
2022-12-17
Merge pull request #70160 from Geekotron/ccd-regression-fix-70154
Rémi Verschelde
2022-12-17
Merge pull request #70091 from clayjohn/bone-aabbs
Rémi Verschelde
2022-12-17
Merge pull request #70132 from clayjohn/RT-update
Rémi Verschelde
2022-12-17
Merge pull request #70163 from clayjohn/particles-sdf
Rémi Verschelde
2022-12-17
Merge pull request #70172 from clayjohn/RD-boot-filter
Rémi Verschelde
2022-12-17
Merge pull request #70133 from lyuma/negative_scale_backface
Rémi Verschelde
2022-12-17
Merge pull request #70122 from clayjohn/VRS-r8uint
Rémi Verschelde
2022-12-17
Merge pull request #70087 from clayjohn/mesh-aabb
Rémi Verschelde
2022-12-16
Enable using filtering on boot image in RD renderer
clayjohn
2022-12-16
Transform sdf xfrom by particle emission transform when particles are in glob...
clayjohn
2022-12-16
Fix regression 70154 caused by my prior CCD fix.
Geekotron
2022-12-16
Don't attempt to create or use an R8_UINT texture as storage if VRS is not su...
clayjohn
2022-12-16
Implement render_target_was_used API so that Viewports can properly check if ...
clayjohn
2022-12-16
Fix String::word_wrap() for long words
Haoyu Qiu
2022-12-15
Flip culling when rendering a camera with negative scale
Lyuma
2022-12-15
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
bruvzg
2022-12-15
Merge pull request #70016 from Chaosus/refactor_rd_shader_data
Yuri Rubinsky
2022-12-15
Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
Yuri Rubinsky
2022-12-15
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
Rémi Verschelde
2022-12-15
Merge pull request #70068 from clayjohn/mobile-lights
Rémi Verschelde
2022-12-15
Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff
Rémi Verschelde
2022-12-15
Refactor `ShaderData` & fix the sorting of shader uniforms
Yuri Rubinsky
2022-12-14
Remove mesh bone_aabbs as they are not used anywhere and calculating them is ...
clayjohn
2022-12-14
Cache mesh AABB when modified by skeleton and update instance AABB when
clayjohn
2022-12-14
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
clayjohn
2022-12-14
Merge pull request #69934 from Geekotron/physics3d-ccd-fixes
Rémi Verschelde
2022-12-13
Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preven...
Geekotron
2022-12-13
Merge pull request #70009 from clayjohn/glow-hq
Rémi Verschelde
2022-12-13
Merge pull request #70003 from clayjohn/GLES3-cc
Rémi Verschelde
2022-12-13
Various fixes and documentation for CanvasGroup
clayjohn
2022-12-13
Remove high quality glow as it is not any higher quality than regular glow
clayjohn
2022-12-13
Merge pull request #69985 from clayjohn/mobile-rim
Rémi Verschelde
2022-12-13
Merge pull request #69828 from clayjohn/SSR-roughness
Rémi Verschelde
2022-12-12
Ensure that rim lighting uses a exponent base greater than zero
clayjohn
2022-12-12
Fix screen texture slightly darker
Fabio Iotti
2022-12-12
Refactor SPIR-V reflection into a generic RenderingDevice feature
Pedro J. Estébanez
2022-12-12
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Rémi Verschelde
2022-12-12
Fix Navigation agent callback wild pointer crash
smix8
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-11
Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-12-11
Merge pull request #69852 from rburing/heightmap_shape_typo_bugfix
Rémi Verschelde
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
Add maximum roughness cutoff to SSR to improve performance
Hugo Locurcio
2022-12-10
Fix typo bug in heightmap shape
Ricardo Buring
2022-12-09
Remove warning when playing random no-repeat sound with only 1 sound in pool
Hugo Locurcio
2022-12-09
Fade out SSR with roughness so that it doesn't show at high roughness amounts
clayjohn
2022-12-08
Merge pull request #69735 from clayjohn/Particles2D-sdf
Rémi Verschelde
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