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AgeCommit message (Expand)Author
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-25Use item_shadow_mask for LightOccluder2D cullingJFonS
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
2019-02-23Fix invalid change from CLAMP to MAX in #26099Rémi Verschelde
2019-02-22Merge pull request #26132 from marxin/fix-Wignored-qualifiersRémi Verschelde
2019-02-22Merge pull request #26099 from marxin/fix-Wtype-limits-warningsRémi Verschelde
2019-02-21Fixed bugs in test body motion and removed unnecesary test in move_and_slide....Juan Linietsky
2019-02-21Fix warnings seen with -Wignored-qualifiers.marxin
2019-02-21Fix all -Wtype-limits warnings.marxin
2019-02-21Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fixRémi Verschelde
2019-02-21Area2d rectangle collision check doesn't ignore the first pixel row and colum...PouleyKetchoupp
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-19Add FRUSTUM camera mode, allowing tilted frustumsJFonS
2019-02-17Fix update of canvas AABB with update_when_visibleJFonS
2019-02-16Skip disabled shape when getting rest info. Fixes #25941Juan Linietsky
2019-02-16Support multiple ray shapes in kinematicbody, fixes #25050Juan Linietsky
2019-02-16Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky
2019-02-16Allow kinematic bodies without shapes to still move, fixes #24775Juan Linietsky
2019-02-16Make ray shapes not work with OWC. They don't make practical sense together. ...Juan Linietsky
2019-02-13Fix typos with codespellRémi Verschelde
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-02-12Fixed OWC for rigid bodies, closes #25732Juan Linietsky
2019-02-12Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde
2019-02-09[Core] Rename Matrix3 file to BasisAaron Franke
2019-02-06Added a mesh interface to the arvr positional trackersBastiaan Olij
2019-01-30Fix many asan and ubsan reported issuesHein-Pieter van Braam
2019-01-28Revert " Deprecated Godot 3D physics engine"Rémi Verschelde
2019-01-27Merge pull request #25314 from marxin/fix-24417-class-memaccessRémi Verschelde
2019-01-27Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky
2019-01-26Add a check to help find transforms that are passes invalid.Juan Linietsky
2019-01-26doc: Sync classref with current sourceRémi Verschelde
2019-01-25Add "Apple" to the list of GPU vendors where depth prepass is disabled.Juan Linietsky
2019-01-25Use placement new in visual_server_scene.cpp (#24417).marxin
2019-01-22Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky
2019-01-21Cleanup after @reduz :)Rémi Verschelde
2019-01-18-Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky
2019-01-17Fixes to 2D lights, closes #24750Juan Linietsky
2019-01-09Merge pull request #24826 from bojidar-bg/24755-fix-ysort-bugRémi Verschelde
2019-01-09Fix a nested ysort invalid memory read againBojidar Marinov
2019-01-07doc: Fix wrong references found by Sphinx and new makerst.pyRémi Verschelde
2019-01-04Merge pull request #24539 from BastiaanOlij/override_gl_positionRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-30Always treat exponent as floatBastiaan Olij
2018-12-29Override GL_positionBastiaan Olij
2018-12-27fixes crash when Body2DSW doesn't have spacehedin
2018-12-27doc: Sync classref with current sourceRémi Verschelde
2018-12-19Added UV and UV2 to shader function light() built-inDiogoASTeixeira
2018-12-15Adding option to re-orient our skyBastiaan Olij
2018-12-14Merge pull request #24324 from volzhs/access-micRémi Verschelde