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AgeCommit message (Expand)Author
2020-11-26Implement signed distance fields for 2D shadersreduz
2020-11-26[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...bruvzg
2020-11-19fix for two incorrectly bound texture formatsJordan Schidlowsky
2020-11-18Check uniform set validity before freeingNick Swoboda
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-16Merge pull request #42167 from madmiraal/fix-42108Rémi Verschelde
2020-11-15Fix new transform to pixel snapping logicRémi Verschelde
2020-11-10Remove Attempted to free invalid ID errorRafał Mikrut
2020-11-10Merge pull request #43333 from YeldhamDev/global_rate_scale_minRémi Verschelde
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-11-06Fix "unifom" typo in RasterizerStorageRD methodHugo Locurcio
2020-11-05Disallow setting the AudioServer's 'global_rate_scale' to a value equal or in...Michael Alexsander
2020-11-04doc: Sync classref with current source + fixup some bindingsRémi Verschelde
2020-11-04Implement DirectionalLight2Dreduz
2020-11-02Alpha Hash and Alpha2Coverage ImplementationMarios Staikopoulos
2020-10-30Refactor pixel snapping.reduz
2020-10-28Implement CanvasGroup and CanvasItem clippingreduz
2020-10-25Merge pull request #43058 from clayjohn/VULKAN-FXAA-bugRémi Verschelde
2020-10-24Remove extra exposure multiply in FXAAclayjohn
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-22Merge pull request #42949 from DavidSichma/shaderglobalsRémi Verschelde
2020-10-21Add sky_only setting to DirectionalLight3Dsclayjohn
2020-10-21Fix textureSize & texelFetch shader compilation errorsYuri Roubinsky
2020-10-21Shader globals bugfixesDavid Sichma
2020-10-20Remove unused `#define` from the tonemap shaderHugo Locurcio
2020-10-19Merge pull request #42915 from Yetizone/negative_lights_behaviorRémi Verschelde
2020-10-19Merge pull request #42913 from Calinou/debanding-fix-brightnessRémi Verschelde
2020-10-20tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positiveYetizone
2020-10-19Fix debanding slightly brightening the whole viewportHugo Locurcio
2020-10-19Fix invalid buffer updates in SDFGIreduz
2020-10-19Fixup method binding from #42910Rémi Verschelde
2020-10-19Merge pull request #42046 from Chaosus/fix_default_textureJuan Linietsky
2020-10-19Merge pull request #38097 from Calinou/add-viewport-debandingJuan Linietsky
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky
2020-10-18Merge pull request #41415 from clayjohn/VULKAN-shader-overridesJuan Linietsky
2020-10-18Merge pull request #42201 from clayjohn/Vulkan-new-glowJuan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-18Add FOG, RADIANCE, and IRRADIANCE shader overridesclayjohn
2020-10-18Fix setting the default texture to shaderYuri Roubinsky
2020-10-18Optimize Glow with local memoryclayjohn
2020-10-18Merge pull request #38949 from puchik/ssr-fix-cutoffJuan Linietsky
2020-10-18Merge pull request #41418 from clayjohn/Vulkan-aerialRémi Verschelde
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-17Add aerial perspective to fixed fogclayjohn
2020-10-15Fix "fixed" fog drawing in front of volumetric fog with a sky backgroundHugo Locurcio
2020-10-15Merge pull request #42804 from RandomShaper/fix_fft_windowRémi Verschelde
2020-10-15Fix typo in soft shadow quality project settings hintsHugo Locurcio
2020-10-15Fix application of window in FFTPedro J. Estébanez