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godot-fmod
4.0.3
Godot with FMOD integration
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Author
2018-07-26
Audio Recording module
Gustav Lund
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
allow comments and whitespace before shader_type declaration
Todd Ross
2018-07-25
Merge pull request #18368 from Gamblify/RasterizerEngineSync
Rémi Verschelde
2018-07-25
Added conversions between matrixes in shaders
Chaosus
2018-07-25
Merge pull request #20404 from TigerCaldwell/master
Rémi Verschelde
2018-07-24
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...
Tiger Caldwell
2018-07-24
Removed unnecessary assignments
Wilson E. Alvarez
2018-07-23
Merge pull request #12678 from AndreaCatania/soft
Juan Linietsky
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
Fix issues with CPUParticles and related conversion from Particles. Closes #2...
Juan Linietsky
2018-07-23
Added some API to visual server so from control VRAM buffer is more easy
AndreaCatania
2018-07-23
Merge pull request #12403 from AndreaCatania/phymat
Juan Linietsky
2018-07-21
-Fix disable_3d flag
Juan Linietsky
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-17
Add disable ambient light flag to shaders and materials
Alex Roman
2018-07-17
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-07-17
Merge pull request #20215 from marcelofg55/audio_latency
Max Hilbrunner
2018-07-17
Merge pull request #20158 from Overblob/Fixed_shader_parsing_error_log
Rémi Verschelde
2018-07-17
Further fixes to KinematicBody2D API, support for sync motion in moving objects
Juan Linietsky
2018-07-17
Added Performance.AUDIO_OUTPUT_LATENCY
Marcelo Fernandez
2018-07-16
-Added support for raycast in KinematicBody2D
Juan Linietsky
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
* Small hex/float/integer parsing refactoring
Overblob
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-14
Fixed error due to bad cursor handling when parsing shader code
Overblob
2018-07-12
Merge pull request #20026 from taylorjoshuaw/fix-window-height-crash
Max Hilbrunner
2018-07-12
Merge pull request #19540 from muiroc/cylinder
Max Hilbrunner
2018-07-07
Changed minimum visible viewport size
Josh Taylor
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-04
Merge pull request #19786 from JFonS/correct_normal_scaling
Rémi Verschelde
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
2018-07-03
Hacked around duplication bug. I think duplicate needs to be even smarter, ma...
Juan Linietsky
2018-07-02
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-07-01
added cylinder shape support
muiroc
2018-06-29
Merge pull request #19678 from vnen/remove-latency-print
George Marques
2018-06-23
Fix typo in y shift
Bastiaan Olij
2018-06-21
Add render mode to ensure correct normals when using non-uniform scaling
JFonS
2018-06-20
Remove audio latency print
George Marques
2018-06-15
Removed unused AudioServer::update function
Marcelo Fernandez
2018-06-11
Moved culling, updated lights and shadows into a prepare function so it is on...
Bastiaan Olij
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-05
Rasterizers are now in sync with engine
Gustav Lund
2018-06-01
Fix return type of isnan and isinf in the shader language
Oliver Rausch
2018-05-26
Merge pull request #18349 from Gorgexpress/master
Max Hilbrunner
2018-05-25
Expose methods area_set_area_monitor_callback and area_set_monitorable in Phy...
MrCdK
2018-05-16
Merge pull request #18868 from bruvzg/clang_6_workaround
Rémi Verschelde
2018-05-16
Fix bad operator check in `ShaderLanguage::_validate_assign`
nemerle
2018-05-14
Workaround for clang 6 bug.
bruvzg
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