Age | Commit message (Expand) | Author |
2018-04-11 | Update classref and docs, fix missing parameters' name | Poommetee Ketson |
2018-04-08 | Merge pull request #17151 from ShyRed/disabled_shapes_2d | Juan Linietsky |
2018-04-08 | Merge pull request #17421 from Chaosus/fixshaderbugs | Juan Linietsky |
2018-04-08 | Merge pull request #17594 from ivodopiviz/float-overflow | Juan Linietsky |
2018-04-07 | Merge pull request #17742 from marcelofg55/audio_device_list | Juan Linietsky |
2018-03-28 | Removed redundant abs shader builtin | Chaosus |
2018-03-26 | Added new audio device functions to set/get the audio device | Marcelo Fernandez |
2018-03-23 | Merge pull request #17680 from beniwtv/master | Rémi Verschelde |
2018-03-23 | Merge pull request #17532 from BastiaanOlij/arvr_enhancements | Rémi Verschelde |
2018-03-21 | Fix missing const in CapsuleShapeSW::get_area | Marcelo Fernandez |
2018-03-21 | Fix compressor audio effect sidechain selection | Benedikt Bär |
2018-03-20 | Merge pull request #17637 from robfram/fix-draw_polyline_colors-crash | Rémi Verschelde |
2018-03-19 | Fix crash in `canvas_item_add_polyline` when passing more points than colors | robfram |
2018-03-19 | Fix possible crash when audio channels change | Marcelo Fernandez |
2018-03-17 | Changed debug max distance to avoid overflow | Ivan Vodopiviz |
2018-03-16 | Merge pull request #16964 from mrcdk/audio_server_bus_changed_fix | Hein-Pieter van Braam |
2018-03-15 | Merge pull request #17248 from Cygon/implement-extra-culling-margin | Hein-Pieter van Braam |
2018-03-15 | Hinted shader uniforms can have a default value | JFonS |
2018-03-15 | A few fixes on the ARVR Server | Bastiaan Olij |
2018-03-13 | Merge pull request #17040 from AndreaCatania/patch-2 | Rémi Verschelde |
2018-03-13 | Merge pull request #17402 from Chaosus/fixmix | Rémi Verschelde |
2018-03-13 | Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer... | Wilson E. Alvarez |
2018-03-10 | Fix few bugs in shader definitions | Chaosus |
2018-03-10 | Fix invalid mix function overload | Chaosus |
2018-03-09 | Merge pull request #17354 from SaracenOne/shader_token_name_fix | Rémi Verschelde |
2018-03-07 | Make the shader token names consistent. | Saracen |
2018-03-07 | Bring back Vector2.cross() | Bernhard Liebl |
2018-03-07 | Remove disabled shapes from physics | ShyRed |
2018-03-04 | Implement VisualServerScene::instance_set_extra_visibility_margin() method to... | Markus Ewald |
2018-03-03 | Fix floatBitsToUint function | Chaosus |
2018-02-27 | Fixed physics server typo | Andrea Catania |
2018-02-26 | Deprecated Godot 3D physics engine | Andrea Catania |
2018-02-25 | [DOCS] Sync classref with current source | Poommetee Ketson |
2018-02-23 | AudioServer emit bus_layout_changed signal when adding, moving or deleting a bus | MrCdK |
2018-02-21 | 2D Skeletons WORK IN PROGRESS | Juan Linietsky |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky |
2018-02-20 | Merge pull request #16757 from AndreaCatania/kinpush | Rémi Verschelde |
2018-02-20 | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania |
2018-02-20 | Revert "Handle single-argument constructors in uniform default values" | Juan Linietsky |
2018-02-20 | Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructors | Rémi Verschelde |
2018-02-19 | Merge pull request #16530 from AndreaCatania/rays | Rémi Verschelde |
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania |
2018-02-19 | Merge pull request #16751 from AndreaCatania/moreAPIs | Rémi Verschelde |
2018-02-19 | Merge pull request #16794 from Chaosus/new_shader_funcs | Rémi Verschelde |
2018-02-19 | Merge pull request #16803 from lethiandev/fix-remove-shape2d | Rémi Verschelde |
2018-02-19 | Readd VS.sync and VS.draw to keep compatibility | Rémi Verschelde |
2018-02-18 | Fix 2d collision body update on shape remove | Konrad Nowakowski |
2018-02-18 | Added missing shader functions | Chaosus |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |