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2022-10-05Merge pull request #66683 from clayjohn/SRGB-canvasitemRémi Verschelde
2022-10-05Merge pull request #66720 from qarmin/unintialized_memoryRémi Verschelde
2022-10-05Merge pull request #66898 from aaronfranke/proj-mat-columnsRémi Verschelde
2022-10-05Merge pull request #66915 from timothyqiu/indexingRémi Verschelde
2022-10-05Fix crash when executing `RenderingServer.mesh_surface_get_format_offset`Haoyu Qiu
2022-10-05Adding getters to RenderTarget and implementing override functionality for XRBastiaan Olij
2022-10-04Rename Projection `matrix` to `columns`Aaron Franke
2022-10-04Fixing artifacts in SSRBastiaan Olij
2022-10-04Merge pull request #66780 from dsnopek/webxr-emulator-fixRémi Verschelde
2022-10-04Moving SSEffects settings into classBastiaan Olij
2022-10-04Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...Bastiaan Olij
2022-10-03Merge pull request #66813 from Chaosus/fix_uniform_crashRémi Verschelde
2022-10-03Fix global uniform crash at editor startupYuri Rubinsky
2022-10-03Remove NO_THREADS fallback code, Godot 4 requires thread supportRémi Verschelde
2022-10-02Update Instance flags in shaders to match instance flags in engineclayjohn
2022-10-02Fix rendering in the WebXR emulatorDavid Snopek
2022-10-01Remove usage of unitialized variablesRafał Mikrut
2022-09-30Default CanvasItem materials to not convert uniform colors to linear space.clayjohn
2022-09-30Fix typos with codespellRémi Verschelde
2022-09-30Merge pull request #66178 from clayjohn/double-precision-renderingRémi Verschelde
2022-09-30Merge pull request #66641 from timothyqiu/null-jointRémi Verschelde
2022-09-30Merge pull request #66638 from timothyqiu/rendering-nullRémi Verschelde
2022-09-30Merge pull request #66626 from danboo/fix-typo-run-debug-collisonsRémi Verschelde
2022-09-30Fix crash when executing `PhysicsServer2D.joint_clear`Haoyu Qiu
2022-09-30Add various null checks in RenderingServerHaoyu Qiu
2022-09-29Fix typo - "collison" -> "collision"danboo
2022-09-29Merge pull request #66143 from DarkKilauea/nav-queries-agentRémi Verschelde
2022-09-29Merge pull request #66583 from bruvzg/constexprRémi Verschelde
2022-09-29Merge pull request #66565 from clayjohn/canvas-lightsRémi Verschelde
2022-09-29Use `constexpr` in the conditions with template parameters and `sizeof`s to s...bruvzg
2022-09-28Update NavigationAgent to use query_pathJosh Jones
2022-09-28Merge pull request #66568 from rburing/cylinder_support_is_deadRémi Verschelde
2022-09-28GodotCylinderShape3D::get_supports: delete dead codeRicardo Buring
2022-09-28Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703Rémi Verschelde
2022-09-28Clean up canvas light shader API.clayjohn
2022-09-28Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable usedRémi Verschelde
2022-09-28Fix MSVC warning C4702: unreachable codeRémi Verschelde
2022-09-28Merge pull request #66492 from bruvzg/gde_ts_underscrRémi Verschelde
2022-09-28[GDExtension] Use function names with underscore for TextServer extension, ad...bruvzg
2022-09-27Add Passthrough extension wrapperGabor Koncz
2022-09-27Merge pull request #66160 from dpalais/double_timeRémi Verschelde
2022-09-27Merge pull request #66466 from clayjohn/FXAA-fixRémi Verschelde
2022-09-27Merge pull request #66370 from bitbrain/fix-light2d-blend-modesRémi Verschelde
2022-09-27Merge pull request #66317 from clayjohn/debanding-bugRémi Verschelde
2022-09-26Take FXAA samples from half-pixel coordinates to improve qualityclayjohn
2022-09-26Change time parameters and variables to double typeDave Palais
2022-09-26Merge pull request #66440 from Chaosus/shader_completion_definesYuri Rubinsky
2022-09-26Add defines to completion list in shadersYuri Rubinsky
2022-09-26Style: Cleanup header guards for consistencyRémi Verschelde
2022-09-26Merge pull request #66394 from bitbrain/fix-unshaded-canvas-modulateRémi Verschelde