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2022-11-15
Merge pull request #68628 from clayjohn/shadows
Rémi Verschelde
2022-11-14
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
Fix alpha hash by correcting typos and doing calculations in object space
clayjohn
2022-11-14
Merge pull request #68339 from clayjohn/RD-shadow-acne
Rémi Verschelde
2022-11-14
Merge pull request #65821 from raulsntos/xr_notification
Rémi Verschelde
2022-11-14
Remove redefinition of `notification` method in `XRInterfaceExtension`
Raul Santos
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
Merge pull request #61884 from Calinou/alpha-hash-use-opaque-pipeline
Rémi Verschelde
2022-11-13
Implement is_animated and casts_shadows
clayjohn
2022-11-13
Merge pull request #68574 from clayjohn/RD-shadow-time
Rémi Verschelde
2022-11-12
Properly set TIME shader uniform when rendering shadows
clayjohn
2022-11-11
Merge pull request #67746 from SonnyBonds/fix_cluster_shader_mvk
Rémi Verschelde
2022-11-11
Merge pull request #67972 from and-rad/vector-field-consistency
Rémi Verschelde
2022-11-11
Add `offsets` parameter to RenderingDevice::vertex_array_create
Patrick Dawson
2022-11-11
Merge pull request #68496 from clayjohn/RD-point
Rémi Verschelde
2022-11-11
Merge pull request #68511 from clayjohn/RD-mobile-sky
Rémi Verschelde
2022-11-11
Merge pull request #68186 from pkdawson/expose-texture-rd
Rémi Verschelde
2022-11-11
Merge pull request #68235 from pkdawson/pr-expose-vertex-array-create
Rémi Verschelde
2022-11-11
Merge pull request #67374 from MrBlockers/fix-draw-primitive
Rémi Verschelde
2022-11-11
Merge pull request #68425 from clayjohn/RD-doubles-particles
Rémi Verschelde
2022-11-10
Enable mipmaps in cubemap roughness shader
clayjohn
2022-11-10
Ensure user shader is used in depth pass when point size is used
clayjohn
2022-11-10
Use raster versions of copy effects for 2D operations when using the mobile r...
clayjohn
2022-11-10
expose XRInterface::get_transform_for_view and XRInterface::get_projection_fo...
avemort
2022-11-09
Merge pull request #68413 from Chaosus/fix_instance_uniforms
Yuri Rubinsky
2022-11-09
Some fixes for instance shader parameters
Yuri Rubinsky
2022-11-09
Fix GPUParticles not rendering in doubles build of the engine.
clayjohn
2022-11-09
Merge pull request #68440 from clayjohn/redraw-TIME
Rémi Verschelde
2022-11-08
Request redraw in OpenGL3 and mobile renderers when TIME used in shader
clayjohn
2022-11-08
Add support for OpenGL to OpenXR
David Snopek
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-07
Merge pull request #68346 from Calinou/particles-rename-trail-length-property
Rémi Verschelde
2022-11-07
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
Hugo Locurcio
2022-11-07
Surface AABBs are now set for mesh surfaces even in headless mode. Sponsored ...
Gábor Pál Korom
2022-11-06
Scale light shadow bias by soft_shadow_scale to reduce shadow acne on high qu...
clayjohn
2022-11-04
Add call_deferred() method to Callable
kobewi
2022-11-03
Expose vertex_array_create
Patrick Dawson
2022-11-03
Collapse three seperate texture storage methods into render_target_set_overri...
David Snopek
2022-11-03
Expose texture_get_rd_texture
Patrick Dawson
2022-11-03
Merge pull request #67878 from clayjohn/RD-particles-amount
Rémi Verschelde
2022-11-02
Merge pull request #66747 from aaronfranke/move-euler-order
Rémi Verschelde
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
Merge pull request #52350 from BimDav/viewport_canvas_cull
Rémi Verschelde
2022-11-02
Merge pull request #67639 from clayjohn/GLES3-2d-shadows
Rémi Verschelde
2022-11-01
Fix predefined constants to be accessible in the shader includes
Yuri Rubinsky
2022-11-01
Merge pull request #62418 from Calinou/movie-maker-warn-on-low-disk-space
Rémi Verschelde
2022-11-01
Merge pull request #68082 from Klowner/softbody3d-reoptmizelinkorder-crash-fix
Rémi Verschelde
2022-11-01
Warn if available disk space is low when Movie Maker mode is enabled
Hugo Locurcio
2022-10-31
Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimiz...
Mark Riedesel
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