Age | Commit message (Expand) | Author |
2018-03-07 | Make the shader token names consistent. | Saracen |
2018-03-07 | Bring back Vector2.cross() | Bernhard Liebl |
2018-03-07 | Remove disabled shapes from physics | ShyRed |
2018-03-04 | Implement VisualServerScene::instance_set_extra_visibility_margin() method to... | Markus Ewald |
2018-03-03 | Fix floatBitsToUint function | Chaosus |
2018-02-27 | Fixed physics server typo | Andrea Catania |
2018-02-26 | Deprecated Godot 3D physics engine | Andrea Catania |
2018-02-25 | [DOCS] Sync classref with current source | Poommetee Ketson |
2018-02-23 | AudioServer emit bus_layout_changed signal when adding, moving or deleting a bus | MrCdK |
2018-02-21 | 2D Skeletons WORK IN PROGRESS | Juan Linietsky |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky |
2018-02-20 | Merge pull request #16757 from AndreaCatania/kinpush | Rémi Verschelde |
2018-02-20 | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania |
2018-02-20 | Revert "Handle single-argument constructors in uniform default values" | Juan Linietsky |
2018-02-20 | Merge pull request #15985 from Nallebeorn/uniforms-single-argument-constructors | Rémi Verschelde |
2018-02-19 | Merge pull request #16530 from AndreaCatania/rays | Rémi Verschelde |
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania |
2018-02-19 | Merge pull request #16751 from AndreaCatania/moreAPIs | Rémi Verschelde |
2018-02-19 | Merge pull request #16794 from Chaosus/new_shader_funcs | Rémi Verschelde |
2018-02-19 | Merge pull request #16803 from lethiandev/fix-remove-shape2d | Rémi Verschelde |
2018-02-19 | Readd VS.sync and VS.draw to keep compatibility | Rémi Verschelde |
2018-02-18 | Fix 2d collision body update on shape remove | Konrad Nowakowski |
2018-02-18 | Added missing shader functions | Chaosus |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |
2018-02-16 | Added Physics state APIs | Andrea Catania |
2018-02-14 | Merge pull request #15892 from Zylann/add_missing_vs_bindings | Rémi Verschelde |
2018-02-14 | Merge pull request #16408 from Calinou/remove-debugging-prints | Rémi Verschelde |
2018-02-05 | Added physics API in order to enable/disable collisions between rigidbody att... | Andrea Catania |
2018-02-05 | Remove a few debugging prints | Hugo Locurcio |
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic |
2018-02-01 | Merge pull request #15254 from mrcdk/pitch_scale | Rémi Verschelde |
2018-01-31 | AudioEffectReverb: max predelay_feedback to 0.98 | Poommetee Ketson |
2018-01-30 | Merge pull request #15980 from mrcdk/audio_stream_get_length | Rémi Verschelde |
2018-01-25 | Fix VisualServer.free conflicting with Object.free | Marc Gilleron |
2018-01-22 | Handle single-argument constructors in shaders. | Benjamin |
2018-01-22 | Expose audio streams get_length() | MrCdK |
2018-01-20 | Added all missing VisualServer bindings | Marc Gilleron |
2018-01-18 | improves portability with some compilers | Ariel Manzur |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-18 | Fix wrong viewport transparent-bg | binbitten |
2018-01-12 | Expose PhysicsDirectBodyState.get_contact_impulse | Lee Pugh |
2018-01-12 | modify default param names in couple of signals | Unknown |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-06 | Properly dispose of instance capture data, fixes #14795 | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Fix macOS and other builds after #15299 | Duy-Nguyen TA |
2018-01-04 | Merge pull request #15251 from binbitten/fix-assign-vardecl | Rémi Verschelde |
2018-01-03 | found via cppcheck: | firefly2442 |
2018-01-04 | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde |